INKy Thinky

Recently we released INK 1.1, it is a great milestone to arrive at, just a few weeks after 1.0. Charlie Ablett, the lead dev for INK, has been working very hard nailing down the framework and has done an amazing job. It is well engineered and INK is a powerful application. You may wish to ink1 if you wish to learn more about where INK is now.

For the purposes of the rest of this post (and if you don’t wish to read the above PDF) I should provide a bit of background, cut directly from the PDF:

INK is intended for the automation of a lot of publishing tasks from file conversion, through to entity extraction, format validation, enrichment and more.

INK does this by enabling publishing staff to set up and manage these processes through an easy to use web interface and leveraging shared open source converters, validators, extractors etc. In the INK world these individual converters/validators (etc) are called ‘steps’. Steps can be chained together to form a ‘recipe’.

Documents can be run through steps and recipes either manually, or by connecting INK to a platform (for example, a Manuscript Submission System). In the later case files can be sent to INK from the platform, processed by INK automatically, and sent back to the original platform without the user doing anything but (perhaps) pushing a button to initiate the process.

The idea being that the development of reusable steps should be as easy as possible (it is very easy), and these can be chained together to form a chain (recipe) that can perform multiple operations on a document. If we can build out the community around step building then we believe we will be able to provide a huge amount of utility to publishers who either can’t do these things because they don’t know how or they rely on external vendors to perform these tasks which is slow and costly.

A basic step, for example, might be :

  • convert a MS Word docx file to HTML

Which is pretty useful to many publishers who either prefer to work on an HTML document to improve the content, or have HTML as a final target format for publishing to the web. Another step might be :

  • Validate HTML

Which is useful in a wide variety of use cases. Then consider a step like:

  • convert HTML to PDF

That would be useful for many use cases as well, for example, a journal that wishes to distribute PDF and HTML.

While these are all very useful conversions/validations in themselves, imagine if you could take any of these steps and chain them together:

  1. convert MS Word docx to HTML
  2. convert HTML to PDF

So, you now have a ‘recipe’ comprising of several steps that will take a document through each step, feeding the result of one step into another, and at the end you have PDF and HTML converted from a MS Word source file. Or you could then also add validations:

  1. convert MS Word docx to HTML
  2. convert HTML to PDF
  3. validate HTML

That is what INK does. It enables file conversion experts to create simple steps that can be reused and chained together. INK then manages these processes in very smart ways, taking care of error reporting, inspection of results for each individual step, logs, resource management and a whole lot more. In essence it is a very powerful way to easily create pipelines (through a web interface) and, more importantly, takes care of the execution of those pipelines in very smart ways.

I think, interestingly, conversion vendors themselves might find this very useful to improve their services, but the primary target is publishers.

In many ways, INK is actually more powerful that what we need right now. We are using it primarily to support the conversion of MS Word to HTML in support of the Editoria platform. But INK is well ahead of that curve, with support for a few case studies that are just ahead of us. For example, INK supports the sending of parameters in requests that target specific steps in the execution chain, and it supports accounts for multiple organisations, and a few others things that we are not yet using. It is for this reason that we will change our focus to producing steps and recipes that publishers need since it doesn’t make sense to build too far ahead of ourselves (I’m not a fan of building anything for which we don’t currently have a demonstrated need).

These steps will cover a variety of use cases. In the first instance we will build some very simple ‘generic steps’ and some ‘utility steps’.

A Utility Step is something like ‘unzip file’ or ‘push result to store x’ etc…general steps that will be useful for common ‘utility operations’ (ie not file processing) across a variety of use cases.

A Generic Step is more interesting. Since there are a lot of very powerful command line apps out there for file processing we want to expose these easily for publishers to use. HTMLTidy, Pandoc, ebook-convert for example, are very powerful command line apps for performing conversions and validations etc. To get these tools to do what you want it is necessary to specify some options, otherwise known as parameters. We can currently support the sending of parameters (options) to steps and recipes to INK when requesting a conversion, so we will now make generic steps for each of these amazing command line apps.

That means we only have to build a generic ‘pandoc’ step, for example, and each time you want to use it for a different use case you can send the options to INK when requesting the conversion.

The trick is, however, that you need to know each of these tools intimately to get the best out of them. This is because they have so many options that only file conversion pros really know how to make them do what you need. You can check out, for example the list of options for HTMLTidy. They are pretty vast. To make these tools to do what you need it is necessary to send a lot of special options to them when you execute the command. So, to help with this, we will also make ‘modes’ to support a huge variety of use cases for each of these generic steps. Modes are basically shortcuts for a grouping of options to meet a specific use case. So you can send a request to run step ‘pandoc’ to convert an EPUB to ICML (for example) and instead of having to know all the options necessary to do this you just specific the shortcut ‘EPUBtoICML’…

This makes these generic steps extremely powerful and easy to use and we hope that file conversion pros will also contribute their favorite modes to the step code for others to use.

Anyway… I did intend to write about how INK got to where it was, similar to the write up I did about the road to PubSweet 1.0. I don’t think I have the energy for it right now so I will do it in detail some other time. But in short … INK has its roots in a project called Objavi that came out of FLOSS Manuals around 2008 or 2009 or so. I’ll get exact dates when I write it up properly. The need was the same, to manage conversion pipelines. It was established as a separate code base to the FLOSS Manuals book production interfaces and that was one of it’s core strengths. When booki (the 2nd gen FLOSS Manuals production tool) evolved to Booktype Objavi became Objavi2. Unfortunately after I left the conversion code was integrated into the core of Booktype which I always felt was a mistake, for many reasons of which I will leave also for a later post. So when I was asked by PLoS to develop a new Manuscript Submission System for them (Tahi/Aperta) I wanted to use Objavi for conversions but it was no longer maintained. So I initiated iHat. Unfortunately that code is not available from PLoS. Hence INK.

The good news is, this chain of events has meant INK, while conceptually related to Objavi and iHat, is an order of magnitude more sophisticated. It fulfils the use cases better, and does a better job of managing the processing of files. It also opens the door for community extensions (Steps are just a light wrapper, and they can be released and imported as Gem files into the INK framework).

At this moment we are looking at a number of steps, still deciding which to do first so if you have a use case let us know! A beginning list of possible steps is listed below:

Utility steps

  • Zip/tar into an archive (or unzip/untar)
  • Third-party API call
  • Collect all modified files from previous steps
  • Email all files
  • Download a file from a URI
  • SFTP files to external store
  • Generic terminal command

Generic Steps

  • Calibre
  • Mogrify (batch image processing)
  • Convert (Imagemagik command)
  • HTMLTidy
  • PDFTKF
  • Vivliostyle
  • Pandoc
  • WKHTMLTOPDF

Steps

  • HTML Validation
  • JATS Validation
  • Plagiarism checks
  • Interpolation of document structure and extraction/annotation of parts (Abstract, methods, results etc)
  • Subject matter taxonomy identification
  • Image extraction
  • DOI Assignment and registration
  • EpubCheck (being written by Richard Smith-Unna)
  • Natural Language Processing to identify authors, title, institution names, etc in an academic paper
  • Identify place names in a document
  • Identify people names in a document
  • Convert HTML body to JATS
  • Create valid JATS metadata
  • Merge JATS body and metadata
  • Syndicate content to various services
  • Push to Continuum

Booki to Booktype, BookJS and beyond…

Many years ago I was the Product Manager and Project Lead for Booktype at Sourcefabric. We developed many interesting technologies including Booktype itself, Objavi, StyleJS, BookJS, Booktype Renderer, and Booktype Designer, amongst others.

Booktype is still going very well and has also spawned the very interesting Omnibook service. Due to the recent interest in this project, I revisited this old video which documents some of the exploratory thinking I had when leading the Booktype team at Sourcefabric. It was recorded May 2012 at #dev8ed in Birmingham, UK. At the time I was leading a small team, having just migrated Booki (FLOSS Manuals) to Booktype (at Sourcefabric).

I found the video really interesting as it covers my thinking at the time, (developed over many years of experimenting in this area) over many issues, including rendering books in the browser and using the browser as a design environment for books. There are some nice quotes which accurately reflect how I was thinking then which are interesting:

“there is no one taking responsibility for designing environments where you can target both flowable text as an output like Kindle or EPUBS, and at the same time, target fixed page outputs like paper books. So we are trying to work this out at the moment. How do you deal with this? .[…] We are trying to work out how can you possibly find a paradigm that fits both flow-based, and fixed page, design” [36min 25s]

and

“what we want to see [in the browser] is when you are outputting to book-formatted PDF, we want to see like you see in Google Docs – exactly the page dimensions that you are going to get when you output the PDF. Google Docs does some sort of magic where that is possible, we haven’t yet cracked it ourselves, but for fixed page design we think it is quite important that what you see in the HTML page is what you would eventually get in the PDF. [41min 37s]

“…how do you actually render one to one representation of a book-formatted PDF in a browser?” [49min 49s]

“…we can have JavaScript playing a role in rendering elements of pages for book-formatted PDF.” [16min 58s]

“…we take the Booktype content as HTML, HTML as the base format, and Objavi formats that into one long HTML page for which we have specific CSS rules to structure the book in a specific way. Then we run WKHTML over the top of it, and a number of other tools, and we assemble a book out of it, book-formatted PDF” [18min 38s]

“Thats because WKHTMLTOPDF is webkit, the browsing engine behind Chrome and Safari, … so you can use CSS, and JavaScript and everything from webkit, and turn it into a PDF” [19min 50s]

“…the advantage of using webkit as part of the rendering environment, as webkit is a browser, [is that] if you design in the browser you have a one to one co-relation between content creation environment and output environment” [33 min 49sec]

To be clear, we were already using browser engines to make books for quite some time, and Douglas Bagnall, a friend who also worked with me at FLOSS Manuals, even investigated collaborating with the Gecko (Mozilla layout engine) developers to add widows and orphans controls and the CSS page-break control (which we needed for books), in 2010 or so. Actually, it was pretty cool because Douglas, myself and Robert O’Callahan (Mozilla layout engine dev) were all New Zealanders. But FLOSS Manuals had been making books for many years with browser engines since Behdad Esfahbod advised me to explore this, many years earlier. We knew browsers could be used for producing book-formatted PDF and we had been doing it for years.

However, as I have learned over the years, there is an important role for vision, experimentation, and theoretical exploration prior to developing good software. Hence, I was now exploring how you could take these positions further to design books in the browser client. Rendering PDF was one part of the story, the other was working out the tools to take book design to the browser. This was what Adobe was also after, I believe, when they implemented CSS Regions in webkit and started on their Adobe Edge Reflow line of products that leveraged the browser as a ‘design surface’. They were interesting times.

But back to the Booktype story. The video is a demo in May 2012about a month before I hired anyone (in June) to start on what eventually became BookJS. It took us a while to get there but after much discussion, further experimentation, and some months of development, I was able to introduce BookJS in Oct 2012 on the Sourcefabric blog.

Terrible profile pic of me!
Terrible profile pic of me!

While BookJS didn’t quite get to be the design environment I was (and still am) after, it was still a good tool. In an attempt to get to a design and rendering solution in the browser, we later took the Booktype Designer (demonstrated in the video) ideas to a JavaScript prototype called StyleJS for integrating with BookJS but, unfortunately, it didn’t make it to production. StyleJS enabled a kind of ‘WYSIWYG’ tool for styling a page live. Which is an interesting prototype for future in browser book production exploration.

Work continued on BookJS and it has had a useful life despite some quirky turns in the road. During this time, the Booktype team worked with several people on the development of BookJS and received good advice and contributions from Mihai Balan (from the Adobe CSS Regions team), Phil Schatz (from Connexions), Maria Fraser (University College London) and others. As with many software projects, contributions like this deserve a lot of credit, as I have written elsewhere, since these contributions are not always preserved in the code.

Another quirk that happened is that the Google team, in an unexpected move which surprised many people and turned into a bit of a CSS heavy hitters ‘discussion’, removed CSS Regions from Blink. Many people were pretty shocked. This, I think (but I don’t know the inside story), spelled the end for Adobe’s vision of the browser as a design surface using CSS Regions, and the Adobe Edge Reflow product has been discontinued.

In the Booktype world, Juan Gutierrez (who worked on BookJS at Sourcefabric, and now works with me at Coko) extended BookJS to support the CSS Regions polyfil. It is still in use now with Book Sprints for rendering books. Consequently, we are still very grateful that Booktype and Sourcefabric kept the BookJS product AGPL after I left the project so we could extend it. Hurray for Open Source!

It is good to see Booktype going strong, Sourcefabric still invested in Open Source, and a growing interest around Omnibook. I know the team there, Micz Flor (co-founder of Sourcefabric and Managing Director of Booktype) being an old friend, and Julian Sorge also makes a great Booktype Managing Director. They have brought their own vision to the Booktype products, pushing them in new directions, and it is really great to see. I’m hoping they will continue to go from strength to strength.

In summary, these were interesting, productive times. Sourcefabric provided the opportunity for Booktype to grow, and I experimented a lot, as I had done at FLOSS Manuals (and continue to do now), with new ideas and approaches. There was some great software, books, and ideas that came out of that period. Some of the books we made I have even kept with me through my travels. In the video, for example, I demonstrate the Booktype Designer. We built the Designer before and during the Sandberg Institute workshop I led in Amsterdam and used it in the same month as I did the presentation to create this wonderful artist’s book. I carried it with me all over the world and still have it on my bookshelf now!

Waag Society/Remko Siemerink 2012. https://creativecommons.org/licenses/by/4.0/
Waag Society/Remko Siemerink 2012. https://creativecommons.org/licenses/by/4.0/

Nice to find this old vid.

Original url for the video: https://vimeo.com/43591376

Review: http://devcsi.ukoln.ac.uk/2012/05/29/dev8ed-workshop-booktype/

 

The Old Days

img_3814
First Book Sprint using Booki, Berlin, 2010

Wow…I was browsing some old archives to update this new version of my site. I found the most incredible stuff in the Internet Archives Wayback Machine including the outline of a description of Booki (2010) many years before it became Booktype. Amazing! I didn’t think I had the product manager in me but it seems once upon a time I was really focused on this kind of acute detail for product management. I had forgotten!

Forgive the long post, it’s just pure indulgent nostalgia for me. In any case, here is one of the emails I found really fascinating, from back in 2010, talking about features for Booki and Objavi (book renderer). This has been taken from the zip of a public list we used for dev at the time:
https://web.archive.org/web/20111029143503/http://lists.flossmanuals.net/pipermail/booki-dev-flossmanuals.net/

I’m so astonished how much of my thinking recorded in this email carries through to the way we are approaching product development for Coko now. The statement:

You might have noticed that I prefer to take the easy road for features, leaving as much open as possible, and then refine according to use. That is because,from experience, I have learned that when designing software it is better to be led by the user rather than force them into an imagined work flow.

Might as well be out of the Collaborative Product Design manifesto.

I’ts kind of incredible. The email documents so much of how we were thinking at the time, including using HTML and CSS to create paginated books using browser engines:

* Objavi utilises Webkit for PDF generation. Later Gecko will be added.

…and later in the product description…

3.2.2 CSS Book Design
Status: High Priority, Implemented
Function: The default PDF rendering engine for Booki is now Webkit and will eventually be Mozilla Firefox hence there is full CSS support for creating book formatted PDF in Booki. This changes the language of design from Indesign to CSS - which means any web native can control the design of the book.

Pretty interesting, if only to me! Anyway, the email is below, it documents some features we built on commission for Source Fabric before they eventually took over the project. Thank you for indulging me 🙂

From adam at flossmanuals.net Wed Jul 28 09:11:21 2010
From: adam at flossmanuals.net (adam hyde)
Date: Wed, 28 Jul 2010 18:11:21 +0200
Subject: [Booki-dev] notes to meeting
Message-ID: <1280333481.1582.143.camel@esetera>

hi Frank,

It was good to meet you and I'm glad Source Fabric is considering working with us and you to develop features they and we need (Aco is also keen for this). 

I have sent this email to the dev list and to you and Micz. It might be good for you both to consider joining the list.
http://lists.flossmanuals.net/listinfo.cgi/booki-dev-flossmanuals.net

Below the content of this email is a very basic requirements doc. It does not outline the notes tab, so I thought I would make some notes here for your (and Micz's) consideration should Source Fabric decide they wish to commission all or part of this development. 

In essence, I think that the notes tab could nest the following:
1. To do list
2. Book notes
3. Style guide

These could be hidden via a dropdown or accordian style interface. Our plan is to keep everything as simple as possible so I would imagine a page with three headings and clicking on each reveals the information behind it.

Some ideas:
1. To do list
The basic form could be a Jquery to do as we looked at today:
http://demo.tutorialzine.com/2010/03/ajax-todo-list-jquery-php-mysql-css/demo.php

If this is the format, it would be good enough as it is. The good news is that this is done using Jquery so I imagine this is a very easy implementation. What you would need to work out, however, is how Aco implements the dynamic updates so that when a to do is altered everyone has that info updated.

If there was room to take this development a step further, I would recommend considering adding the following fields:
* assigned to
* due date
* priority

I am not married to those ideas though as I think we need to insure that the interface does not have too many things going on. So I would actually recommend we start with the basic implementation and move on. When users have tried it then we can consider extending it with these items.

2. Book Notes
Something like etherpad would be good but too complex (see.
http://piratepad.net/ )
I would suggest considering either a) the same interface as we have now in the notes pad except with a very very simple WYSIWYG or b) a threaded comment system. I think the best would again be to do the easiest and simplest - what we have now with a WYSIWYG interface (and no need to press 'save'). Then when users use it we extend according to demand for most-needed features. 

3. Style Guide
This is pretty much the same as (2) except it would be used for storing the Style Guide. A style guide is optional but many people request it in FLOSS Manuals and some go out of their way to create one so I think this would be a very good feature to anticipate based on our user experience so far.


I think all of the 3 above are simple and I think Source Fabric's working process (especially for the forthcoming Sprints) would benefit a lot from them.

You might have noticed that I prefer to take the easy road for features, leaving as much open as possible, and then refine according to use. That is because from experience I have learned that when designing software it is better to be led by the user rather than force them into an imagined workflow.

It has worked well for us so far - everything you now see in Booki is pretty much that way because we have tried similar ideas in FLOSS Manuals and seen their effect. I would prefer to continue to work this way with Booki. 

So...there was one more feature we discussed - Chapter Level notes. I think this would be extremely useful for Source Fabric (but Micz needs to comment on this) but we need to be careful that we get it right because it is not so obvious how this might work. 

I think the notes have to be associated with the chapter page when you edit it - however there is very little space there. One possibility is to build this into the WYSIWYG editor - Xinha - as a 'notes server' or some such. ie. it opens from the WYSIWYG editor but stores the content (chapter notes) in the booki db. The risk here is that people will not know that the notes are there...so we need to consider this. Another possibility is to build this into a 'sliding tab' as Micz suggested. I think that might be ok but it would have to be done carefully as it might look too much like a gimmick.

The other issue with chapter level notes is that I strongly believe that an overview of all chapter notes for a book should be able to be seen somewhere, in one place. Otherwise it would mean checking each chapter which would be a tedious job (books easily have 30+ chapters). So if you consider Chapter notes then you must also consider how to do this. 

So on this I am not so clear what would work well for Chapter level notes and because of this I think it's not such a good feature for our first adventure working together. I would recommend instead the first three to be done all together - however this is up to Micz.

My feeling is that the first 3 are an extremely quick development, first however you need to know how it all fits together so i would suggest emailing this list when you have questions and I am sure Aco will answer your questions...

Also, Aco is currently working on the Booki site update so I expect the GIT repo is not updated but will be within the next days once the booki www is updated....

also you should meet Doug - doug is on this list and he is the Objavi (PDF generator) developer....doug - frank, frank - doug

also, meet John who does the Booki manual and other essential tasks intro intro :)


:)

adam






1 INTRODUCTION

1.1 Description
Booki is designed to help you produce books, either by yourself or collaboratively. A book in this context is a "comprehensive text" which can be output to book-formatted PDF (for book production), epub, odt, screen readable PDF, templated HTML and other formats.

Booki supports the rapid development of content. Booki has tools to support the development of content in 'Book Sprints'. Book Sprints are intensive collaborative events where collaborators in real and remote space focus on writing a book together in 3-5 days. 

While you can use Booki to support very traditional book production processes, the feature set matches the rapid pace of publishing possible in the era of print on demand and electronic readers. Booki can output content immediately to multiple electronic formats. Print ready source (book formatted PDF) can be immediately generated, and then uploaded to your favorite Print on Demand (PoD) service, taken to a local printer, or delivered to a publisher.

1.2 Purpose
Booki embraces social and collaborative networked environments as the new production spaces for comprehensive (book) content. 
 
1.3 Scope
Booki is available online as a networked service (http://www.booki.cc) for free. This service is a production tool for the creation of free content and not a publishing/hosting service. Content produced within Booki.cc is intended to be published elsewhere, either under another domain, in paper form (ie. books), distributed in electronic formats, or re-used in other content. 

Booki can be installed by anyone wishing to utilise this software under their own domain or within private or local networks. 
 
 
2 OVERALL DESCRIPTION

2.1 Product Perspective
Booki takes what was learned from building the FLOSS Manuals tool set and posits these lessons within a more suitable architecture. 

Booki is the name of the collaborative production environment, however there are 2 associated softwares that provide all the services required :
Booki - production environment
Objavi - import and export engine
This document refers to Booki 1.5 and Objavi 2.2

2.2 Booki Functions
* User account creation requiring minimal information
* One click book creation
* Drag and drop Table of Contents creation
* One click editing of chapters
* Chapter level locks
* Live chat on a book and group level
* Live book status reports (editing, saving, chapter creation) delivered
to the chat window
* Drop down chapter status markers
* One click to join a group
* One click to add a book to a group
* One click exporting to epub, screen pdf, book formatted pdf, odt, html with default templates
* Easily accessible advanced styling options for export (CSS controlled)
* User profile control (status, image, bio)
* One click group creation
* Easy importing of book content from Archive.org, Mediawiki, other Booki installations
* Option to upload content to Archive.org
 

2.3 User Characteristics
2.3.1 Contributor
The majority of users will be contributors to an existing project. They may contribute to one or more project and may produce text and/or images, provide feedback or encouragement, proof, spell check, or edit content. These are the primary users and the tool set should first meet their needs.

2.3.2 Maintainer
These are advanced users that create their own books or have been elevated to maintainer status for a book by group admins. Maintainers have associated administrative tools for the books they maintain which are not available to other users.

2.3.3 Group admin
These are advanced users that wish to establish and administrate their own group. They have maintenance tools for every book in their group plus additional group admin tools.

2.4 Operating Environment
Booki is designed primarily for standards-based Open Source browser comparability but is tested against other browsers. 
 
2.5 General Constraints
* Booki and Objavi are Python-based.
* Booki is built with the (bare) Django framework.
* Booki uses Jquery for dynamic user interface elements. 
* Booki uses Postgres as the database but sqlite3 can also be used
* Redis is used by Booki for persistent data storage to mediate dynamic data delivery to the user interface
* Objavi utilises Webkit for PDF generation. Later Gecko will be added. 
* Rendering of .odt by Objavi requires OpenOffice to be installed with unoconv. 
* The Booki Web/IRC gateway may eventually (and optionally) require a dedicated standalone IRC service hosted on domain. 
* Content editing in Booki is done by default with the Xinha WYSIWYG editor
* XHTML is the file format for content. 
* Content will be ultimately be stored in GIT. 
* Localisation in Booki is managed with Portable Object files (.po).
* The code repository for both projects is GIT with a dedicated Trac for bug reporting and milestone tracking :
http://booki-dev.flossmanuals.net 
* A Dev mailing list is maintained here:
http://lists.flossmanuals.net/listinfo.cgi/booki-dev-flossmanuals.net 
* Developers can be reached in IRC (freenode, #flossmanuals)
* Each release will be as source. Beta and later releases will also be available as Debian .deb packages. 
* User and API Documentation will be maintained in the FLOSS Manuals
Booki Group. 
* For development we use Apache2 for http delivery
* The license is GPL2+ for all softwares

2.5 User Documentation
Maintained here : http://www.booki.cc/booki-user-guide/


3 SYSTEM FEATURES

3.1 Booki Features

3.1.1 Booki-zip (Internal File Format)
Status: High Priority, Implemented
Function: A Booki-specific file structure for describing books 
Interface: Used for internal data exchange between Booki and Objavi. 
Notes: booki-zip definition maintained here :
http://booki-dev.flossmanuals.net/git?p=objavi2.git;a=blob_plain;f=htdocs/booki-zip-standard.txt

3.1.2 Account Creation
Status: High Priority, Partially Implemented
Function: Quick access to a registration form from the front page for account creation 
Interface: Requires only username, password, email and real name (required for attribution). Email is sent to the user with autogenerated link for verification
Notes: email confirmation mechanism missing

3.1.3 Sign in
Status: High Priority, Implemented
Function: Quick access to a sign-in form from the front page 
Interface: Username and Password form and submit button. Username and
pass remembered. 

3.1.4 Profile Control
Status: Medium Priority, Implemented
Function: When logged in the user can access a profile settings page to set personal details (email, name, bio, image). Personal details can be browsed by other users
Interface: "My Settings" link in user-specific menu on left gives access to a form for changing the details.

3.1.5 Book Creation
Status: High Priority, Implemented
Function: Users can create a book from their homepage ("My Profile").
Interface: User can click on "My Profile" link from the user-specific menu on the left. On the Profile page a text field for the name of the book, and a license drop down menu (license *must* be set) is presented.
Clicking on "Create" adds the empty book with edit button to the listing of the users books on the same page.

3.1.6 Archive.org Book Import
Status: Medium Priority, Implemented
Function: Users can import books from Archive.org
Interface: "My Books" link in the user-specific menu on the left presents the user with a field for inputting the ID of any book from
Archive.org. The book is then imported when the user clicks "Import".
Notes : Interface is through Booki but Objavi does the importing and returns Booki zip to Booki. Relies on Archive.org successfully delivering epub for each book but this is not always happening. Needs error catching and user friendly progress/error messages.

3.1.7 Wikibooks Book Import
Status: Medium Priority, Implemented
Function: Users can import books from Wikibooks
(http://en.wikibooks.org)
Interface: "My Books" link in the user-specific menu on the left presents the user with a field for inputting the URL of any book from Wikibooks. The book is then imported when the user clicks "Import".
Notes : Interface is through Booki but Objavi does the importing and returns Booki zip to Booki. Needs thorough testing as it is sometimes failing possibly due to time-outs. Needs error catching and user friendly progress/error messages. Should be extended to be a "mediawiki import" tool, not just for Wikibooks.

3.1.8 Epub Book Import
Status: Medium Priority, Implemented
Function: Users can import any epub available online
Interface: "My Books" link in the user-specific menu on the left presents the user with a field for inputting the URL of any epub. The book is then imported when the user clicks "Import".
Notes : Interface is through Booki but Objavi does the importing and returns Booki zip to Booki. Needs thorough testing as it is sometimes failing possibly due to time-outs. Needs error catching and user friendly progress/error messages.

3.1.9 Group Creation
Status: High Priority, Implemented
Function: Users can create groups. 
Interface: "My Groups" link in the user-specific menu on the left presents user with 2 text fields - group name, and description. When a name for a group is entered and "Create" is clicked then the group is created.
Notes: Group admin features missing.

3.1.10 Joining Groups
Status: High Priority, Implemented
Function: Users can join groups with one click.
Interface: "Groups" link in the general menu on the left presents a list of all Groups, by clicking on link the user is transported to the homepage for that group. At the bottom of the page the user can click "Join this group" and they are subscribed.

3.1.11 Adding Books to Groups
Status: High Priority, Implemented
Function: Users can add their own books to groups they belong to.
Interface: While on a Group page that the user is subscribed to the user can add their own books to the group. 
Notes: When Group Admin features are in place we will change this so that Group Admins set who can and cannot add books to groups. At present a book can only belong to one group.

3.1.12 Readable Book Display
Status: High Priority, Implemented
Function: Users can read stable content in Booki without the need to log-in.
Interface: Upon clicking on the "Books" link in the general menu on the left a page listing all books is presented. Clicking on any of these presents a basic readable version of the stable content. Alternatively users can link to a book on the url http://[booki install domain]/[book name]

3.1.13 Edit Page
Status: High Priority, Implemented
Function: Page for editing content.
Interface: The edit page is accessed by clicking on "edit" next to the name of a book in "My Books" or "Books" (all books) listings. The user is then presented with a page with tabs for : editing, notes, exporting, history

3.1.14 Edit Tab
Status: High Priority, Implemented
Function: Edit interface for chapters.
Interface: Clicking ?edit? on a chapter title will open the Xinha WYSIWYG editor with the content in place. 

3.1.15 Notes Tab
Status: High Priority, Implemented
Function: A place for contributors to keep notes on the development of the book
Interface: User clicks on the Notes tab for a book and is presented with a shared notepad for recording issues or discussing the development.
Notes : Implemented but future direction TBD 

3.1.16 History Tab
Status: High Priority, Implemented
Function: Shows edit history of the book
Interface: User clicks on the history tab and can see the edit history with edit notes. 
Notes: Implemented but unreadable. Users should also be able to access diffs here.

3.1.17 Export Tab
Status: High Priority, Implemented
Function: Export content to various formats
Interface: User clicks on the Export tab and is presented with a form for choosing export options. Clicking "Export" returns the desired output for download. 

3.1.18 Version Tab
Status: High priority, Not Implemented
Function: can easily freeze content at stable stages while work continues on the unstable version.
Interface: From the Edit Page a maintainer sees an extra tab "Version".
>From here a maintainer can click "create stable version" - the last stable version is archived recorded and the current version becomes the new stable version. 

3.1.19 Subscribe to edit notifications
Status: High Priority, Not Implemented
Function: Users can subscribe to edit notifications
Interface: User clicks "Subscribe to edit notifications" from the Edit Page for a book. If there are edits made a synopsis is emailed with basic edit information (time, chapter, person who made the change, version numbers) and a link to the diff.

3.1.20 Chat
Status: High priority, Implemented
Function: A real time chat (web / IRC gateway).
Interface: Persistent on the edit page for any book. 

3.1.21 Localisation
Status: High priority, Not Implemented
Function: Booki needs to be available in any language where it is needed. Hence we may integrate the Pootle code base into Booki to enable localisation of the environment.
Interface: TBD

3.1.22 Translation
Status: High priority, Not Implemented
Function: Content can be forked and marked for translation. A
translation version of a book will provide link backs to the original
material, be placed in a translation work flow, and edited in a
side-by-side view where the translator can also see the original
source. 
Interface: TBD 

3.1.23 Copyright Tracking (Attribution)
Status: High Priority, Implemented 
Function: Any user contributions are recorded and attributed.
Interface: All attributions are automated in Booki. Book level attribution is output in any chapter that contains the string "##AUTHORS##"
Note: should be a syntax for producing Attribution notes on a per-chapter basis eg. "##CHAPTER-AUTHORS##"
 

3.2 Objavi Features

3.2.1 Book-Formatted PDF Output
Status: High Priority, Implemented
Function: the server side creation of Book Formatted PDF is a pivotal feature. This is managed by Objavi which runs as a separate service. The book formatted PDF supports Unicode, bi-directional text, and reverse binding for printing right-to-left texts on a left-to-right press and vice versa. The formatting engine outputs customisable sizes including split column PDF suitable for printing on large scale newsprint.
Interface: This feature is managed by Objavi, an API is functional and feature rich but not well documented at present. Objavi also presents a web interface for those wanting more nuanced control (see http://objavi.flossmanuals.net/).

3.2.2 CSS Book Design
Status: High Priority, Implemented
Function: The default PDF rendering engine for Booki is now Webkit and will eventually be Mozilla Firefox hence there is full CSS support for creating book-formatted PDF in Booki. This changes the language of design from Indesign to CSS - which means any web native can control the design of the book. 

3.2.3 Export Formats
Status: High Priority, Implemented 
Function: Users also can export to self contained templated (tar.gz) HTML, to .odt (OpenOffice rich text format), epub, and screen readable PDF. Other XML output options can be developed as required. 


I guess I can never claim to not having project management experience again. Darn it.

Some publishing systems I have developed

developed_floss

I recently went over some publishing systems with Yannis and Christos from Coko. We looked at various systems and discussed them. As we did this, I realised that I’d actually built quite a few! Although we weren’t just talking about those I had built, I began to think through what I had done right and wrong when building those earlier systems. Each development is a learning process and you will always get things both wrong and right at the same time. The trick is to get less wrong the next time round…

In the ten years that I have been building these systems, I have worked with some pretty talented people, including Luka Frelih, Douglas Bagnall, Alexander Erkalovic, Johannes Wilm, Remko Siemerink, Juan Gutierrez, Lotte Meijer, Fred Chasen, Michael Aufreiter, Oliver Buchtala, Nokome Bentley, Andi Plantenberg, Mike Mazur, Rizwan Reza, Gina Winkler and many others including the entire team of Coko – the most talented bunch of them all. Coko team:

Kristen Ratan – CoFounder, San Francisco
Jure Triglav – Lead PubSweet Developer, Slovenia
Richard Smith-Unna – PubSweet Developer, Kenya
Yannis Barlas – PubSweet Frontend Developer, Athens
Christos Kokosias – PubSweet Frontend Developer, Athens
Charlie Ablett – INK Lead Developer, New Zealand
Wendell Piez – XSL-pro, East Coast USA
Julien Taquet – UX-pro, France
Henrik van Leeuwen – Designer, Netherlands
Kresten van Leeuwen – Designer, Netherlands
Juan Guteirez, Sys Admin, Nicaragua

Alex Theg – Process, San Francisco

All systems except, unfortunately, one (see below) are open source.

FLOSS Manuals

top_read

The first publishing system I designed and built didn’t have a name really. It was the glue behind the FLOSS Manuals English site. FLOSS Manuals was, and is still, a community focussed on building free manuals about free software. I started the development in English but the system needed to be useful to a number of different language communities, of which Farsi was the most interesting. Today, only the French and English communities are still operational.

I built the FLOSS Manuals system in Amsterdam in about 2006. It was based on TWiki, an open-source Perl-based wiki. I chose TWiki because back then it was the only wiki around that had good PDF-generation support – I think this came from some of its plugins. TWiki had a good plugin and template system and I came to think of it as a rapid prototyping application – it was pretty malleable if you knew how. I was a crap programmer so I cut and pasted my way to a system that became usefully functional.

developed_twiki

I leveraged the account creation and permission systems of TWiki, and ripped out the wiki markup editing and replaced it with an HTML WYSIWYG editor (I think it was TinyMCE). So in wiki world terms I had committed something of a crime. Throwing out wiki markup at the time was unheard of in the post-2004 euphoria of Wikipedia. But JavaScript WYSIWYG editors were coming along just fine, and I thought wiki markup no longer made any sense (in fact it had been invented to make making HTML easier than writing raw HTML). But y’know… wiki markup was no easier than using a WYSIWYG editor, despite the sacred status of Wiki markup in the Wikimedia community. And despite my heresy,the Wikimedia did give me a barnstar for my efforts, which was nice of them:)

developed_star

After I reached the limit of my coding skills, a friend, Aco (Alexander Erkalovic), helped build the next bits. I found some money to pay him and that is when things started to move forward. I can’t remember all parts of the system, although it’s still in up and running for some FLOSS Manuals language sites. The core of the system was the manual overview page. This contained a list of all chapters in a manual. You could also set the status, add new chapters, view overall progress etc. from this one page. We had a separate mechanism for creating an ordered table of contents (index) for a manual.

developed_fmindex

Index builder, essentially a dynamic drag and drop mechanism for arranging chapters

developed_fm_overview

The overview page

Essentially, you added a chapter on the overview page and then opened the index builder and arranged the chapters. When saved, the (refreshed) overview page displayed the correct (new) order of chapters. We had to do it like this because back then, in the era of the ‘page refresh,’ it wasn’t possible to synchronise dynamic elements across multiple clients. So we couldn’t have one ‘shared’ index builder that would dynamically update all user sessions simultaneously. Nevertheless, it worked pretty well.

From the overview page, you could choose a chapter to edit. When you did so, you locked the chapter and, through some JS trickery Aco cooked up, we wereable to do this across multiple clients so everyone could see in real time who was editing what.

developed_blog_chapterlist

When editing a chapter, you could save the document and then, when ready, publish it. This way you could have an ‘in progress’ state of a chapter and a published state. At publish time the chapter was copied across to the system’s web delivery cache.

We also added chapter status markers, as you can see from the above image. It was pretty basic but nifty.

Next I hacked in a live chat, initially using IRC (freenode) for a global FLOSS Manuals-wide chat:

developed_irc

developed_irc2-irc-en

Then I hacked a fancy AJAX script into the chapter edit interface so each manual could have its own chat with the interface present while you were editing a chapter. It also looked a little nicer than the IRC channel. From the beginning, I tried to make everything look like it was meant to be there, even if it was a fiddly hack.

developed_adamwindow

FLOSS Manuals also had a lot of other interesting goodies. We had federated content, for example. This was established so one language site could import an entire manual from another and set up a translation workflow.

developed_xchange

We also had a simple side-by-side editor set up for translation that worked pretty well for translators.

developed_fm_metaphorIn addition, we had a remix system for generating new versions using mixed content from other manuals. This was useful for workshops and for making personal manuals, for example.

develped_remix_dropdown

developed_renixed2

One of the cool things about the remix is that you could output in many formats such as PDF and zipped HTML, add your own styles through the interface, PLUS you could embed the remix in your own website 🙂 The embed worked similarly to methods used today to embed YouTube or Vimeo videos in websites (by cut and pasting a simple snippet). The page delivery was ‘live,’ so any updates to the original manual were also displayed in the embed. I thought that was pretty cool. No one used it of course 🙂

developed_remix3

The system also had diffs so you could compare two versions of a chapter. It was good for seeing what had been done and by whom. In addition, it was possible to translate the user interface of the entire system to any language using PO files and a translation interface we custom built:
developed_translateBut by far the most interesting thing for me was building FLOSS Manuals to support Farsi. It was interesting because, at the time, no PDF-renderer I could find would do right-to-left rendering. Behdad Esfahbod advised me to just use the browser to do it. Leslie Hawthorn from Google Open Source Programs Office introduced me to him after I went on a naive search in the free software world for ‘someone that knew something about RTL in PDF’. I was very lucky. The guy is a generous genius. He just suggested an approach a new way to think about it and later I worked with Douglas Bagnall (see below) to work out how to do it. The basic idea being that HTML supported RTL and the PDF print engines rendered it nicely…so…it was my first realisation that the browser could be a typesetting engine.

Implementing RTL in the FLOSS Manuals system was so very tricky, and I was unfortunately on my own for working out Farsi regex .htaccess redirects and other mind-numbing stuff. Just trying to think in right-to-left for normal text did my head in pretty fast, but somehow I got it working.

developed_fm_farsi

Outputs of all language books were PDF and HTML, later also EPUB. I initially used HTMLDoc for HTML-to-PDF conversion. It was pretty good but didn’t really think like a book renderer needs to. This was my first introduction to the overly long wait for a good HTML-to-PDF typesetting engine. Later I found some money and employed Luka Frelih and then Douglas Bagnall to make a rendering engine separate from the FLOSS Manuals site (see Objavi below). Inspired by my chats with Behdad (above) Douglas introduced some clever PDF tricks with the Webkit browser engine to get book formatted PDF from HTML. I can’t remember exactly how he did it but essentially he used xvfb frame buffer to run a ‘headless browser’. In short, and for those that don’t know those terms, he came up with a very clever way to run a browser on a server to render PDF. It did it by rendering HTML to PDF in pages (using the browser PDF renderer) and then rendered another set of slightly larger blank PDF with page numbers etc and embedded one within the other. Wizard. Hence we were able to make PDF books from HTML. It also supported RTL 🙂 I think I need to say here that this whole process was immensely innovative and we did it on a dime. Also, because we refused to use proprietary systems we were forced to innovate. That was a very good thing and I welcomed the constraint and the challenge.

Later we also used WKHTMLTOPDF to make PDF. It worked and we worked with that for a long time. I even tried to start a WKHTMLTOPDF consortium with Jacob Trulson, the founder of the project, it got some way but not far enough (I am very happy WKHTMLTOPDF is still going strong!).

I played a lot with Pisa and Reportlab for generating PDF and finally cracked it when I started book.js (more on this below). Actually, when it comes down to it I think I used everything that wasn’t proprietary to make book formatted PDF from HTML. It was the start of a long love affair with the approach. I promoted this approach for a long time, even calling for a consortium to be formed to assist the approach:
http://toc.oreilly.com/2012/10/the-new-new-typography.html
http://toc.oreilly.com/2012/11/gutenberg-regions.html

As it happens, all this time later I’m still doing the same thing 🙂
http://www.pagedmedia.org

We integrated FLOSS Manuals with the Lulu API (now defunct). This allowed us to generate books automatically from HTML using Objavi (below) and they would be automagically uploaded to the Lulu print-on-demand marketplace for sale…that was amazing! Ah…but also no one used it. Lulu shut down the API as soon as they realised no one was using it.

We made many many manuals with this setup. Many of them printed from the auto-PDF magic and were distributed as paper books. Many of the books were in Farsi. The One Laptop Per Child community even built a FLOSS Manuals app that was distributed on all OLPC laptops with the documentation made with FLOSS Manuals.

developed_books

The system produced loads of manuals and printed books about free software. All free content.

developed_stripofbooks

The FLOSS Manuals platform didn’t have a name. It was a hack of TWiki. While you could get all the plugins online, it would have been a nightmare to deploy. I did deploy it many times but I essentially copied one install to another directory and then cleaned out all the content and user reg etc. and went to town rewriting all the .htaccess redirects. It sounds stupid now, but I spent a lot of time doing URL redirects to ditch the native TWiki URLs (which were extremely messy) and make them readable. Hence the system was a pain to deploy or maintain. It was feeling like we needed a standalone, dedicated, system….

Booki

Booki was the next step. It was clear we needed something more robust and also it was clear no web-based book production system existed, hence the hackery Twiki approach. So it was about time to build one. At the time, though, I remember it being very difficult to convince anyone that this was a good idea. I didn’t have access to publishers, and everyone else thought books were just soooo 1440. What they didn’t realise is that we were building structured narratives and that, IMHO, will have a lot of value for a long time. Call it a book or not. Anyway, we built Booki on Django (a Python framework) and the first time we used it was a Book Sprint for the Transmediale Festival in Berlin.

developed_collab

Aco literally would be building the platform as it was being used in the Book Sprint – restarting when everyone paused to talk. It was an effective trick. We learned a lot working with the tool and building it as it was being used.

At the time I couldn’t imagine book production being anything other than collaborative. FLOSS Manuals collaboratively built community manuals. Book Sprints were short events building books collaboratively. So Booki was meant to be all about collaboration. Booki also was run as a website (booki.cc) which was freely available for anyone to use.

develope4d_booki1

Many groups used it which was cool.

developed_booki2

Booki.cc run from with the OLPC laptop

Booki had all the basic stuff the FLOSS Manuals system had and we advanced the feature set as our needs became more sophisticated, but the basics were really the same.

developed_booki3

The main differences were that we had a dynamic ‘table of contents’ where you could add and rearrange chapters etc and the updated ToC would be dynamically updated across all user sessions. Hence the ToC became a kind of ‘control panel’ for the book.

developed_bookitoc

We also experimented with data visualisations of book production processes.

developed_civicrm

developed_seo

We did some cool stuff with the visualisations. For example, during the Open Web Book Sprint (also in Berlin) we worked in the Hungarian Embassy. They had a huge window that you could backwards project onto so people could see the projections on the street. So we made a visualisation of text from the book being overlayed as we wrote it. Below is an image shot with us standing in front of the projector…I mean..c’mon…how cool is that? 🙂

developed_hungary

developed_hungary2

Booki also had federation. You could enter the target URL of a book from another install and Booki 1 would make a portable archive (booki.zip) and send it to Booki 2. Booki 2 then unpacked the zip and populated the book structure complete with images etc. I liked the idea very much of using EPUB instead as a transport technology instead and was later able to do so for Aperta and PubSweet 1 (see below).

In general, Booki didn’t advance much further from the FLOSS Manuals set up. It kind of did ‘more of the same’. I think the only stuff that went further than the previous system was the dynamic table of contents plus it was easier to install and maintain. Having groups was also new, but that wasn’t used much. It was in some ways just a slightly different version of the previous system.

Booki was also used for producing a tonne of books.

developed_2books

developed_collabfutures

Objavi 1 & 2

Alongside the development of the FLOSS Manuals system and Booki, I headed up the development of Objavi. Objavi is basically a separate code base that was used as a file conversion workhorse. Objavi 1 was a little bit of a hacky maze but it did a good job. It would basically accept a request and then pipe that through a preset conversion pipeline. It did a good job. What I found most useful from this is that each step left a dir that I could open in a browser to inspect the conversion results. So if the conversion needed several steps, this was very helpful in troubleshooting.

Objavi 2 was meant to be an abstraction. However I don’t think it really got there, and Booki, which later became Booktype, came to internalise these conversion processes after I left the project. I always thought internalising file conversion was a bad idea because file conversion is resource-intensive, making it better to throw it out to another external service. And having a separate conversion engine enables you to completely overhaul the book production code without changing the conversion code. Hence FLOSS Manuals could migrate to Booki but still use the same external conversion engine. This was a HUGE advantage. Further, all the FLOSS Manuals instances, as well as booki.cc could use a single Objavi install for their conversions.

Objavi was actually also the magic behind the federated content in both the FLOSS Manuals system and Booki. All content would be passed through Objavi for import and export so Objavi became the obvious conduit for passing a book from one system to another. This gave me a lot of ideas about federated publishing which I have written about elsewhere and archived here.

Booktype

developed_booktype1

Booktype was really Booki taken to market. I was frustrated by not getting much uptake, so I took Booki to Sourcefabric in Berlin and headed up the development there. Booktype gained a UX cleanup. The editor was changed after an event I organised in Berlin called WYSIWHAT. The event was meant to catalyse energy around the adoption of a shared editor for many projects. It was of many things I did in pursuit of the perfect editor. At that event, we chose the Aloha contenteditable editor. I don’t think that was as useful a change as expected at the time, but back then contenteditable looked like the way to go despite there being few editors that supported it. Since then TinyMCE, CKEditor and others all have contenteditable support, further econtenteditable became a bit of a lacklustre implementation in browsers.

Booktype was literally the same code as Booki but rebranded. So many of the same features persisted for quite some time until Booktype eventually took on a life of its own.

developed_booktype2

Displaying ‘diffs’ (differences) between 2 different versions of a chapter

developed_booktype3

 

Activity stream of a book

I prototyped some interesting things in Booktype but not much of it got built. For example, I was keen on editing content in the style of the final output. The example below is using the CSS layout of Open Design Now which I mentioned below with reference to BookJS.

developed_booktype4

I also made a task manager prototype based on kanban cards but it was never integrated into Booktype.

developed_booktype5

I think there are only really three parts of Booktype’s development that occurred while I was in charge of the project. First was the integration of a short messaging system into a user’s dashboard and into the editor. Essentially you could highlight text in a chapter, click on the msg widget and a short message could be sent with that text to whoever you wanted (in the system). It was intended for fact checking or editing snippets etc. The snippets were loaded into an editor to assist with this kind of use case.

developed_booktype6

A good idea but seldom used.

In addition, Booktype supported groups, so users could form groups which were populated by users and books. The idea behind this was that you could form a group to work on a collection of books collaboratively.

Lastly, the renderer was integrated in a more sophisticated way so you had more control of the output from within Booktype. Essentially you could choose a number of output options and style them from within Booktype.

developed_booktype7

These were all interesting additions, but in the end, Booktype was really only Booki taken a step further as a product without offering much that was new. I think we should have probably actually removed a lot of things rather than adding new things that didn’t get used.

Booktype developers added some interesting stuff after I left. I particularly like the image editor and the application of themes to the content.

The image editor enables you to resize and effect an image from within the chapter editor.

developed_booktype8

The theme editor allows you to choose from an array of styles/themes and edit them.

developed_booktype9

developed_booktype_10

Booktype 2 has since been released. It has become a standalone business and is doing good work. Also, the Omnibook service is a ‘booki.cc’ online service based on Booktype 2.

Booktype has been used by many organisations and individuals to produce books.

developed_cryptoparty

developed_booktypeangola

I think Booktype 2 is good software but I didn’t particularly like the direction of the Booktype UX after I left the project – it was becoming too ‘boxy’ and formal. ‘Good UX’ is not necessarily good UX. So I eventually developed another system with a much simpler approach, specifically for using with Book Sprints (but it has had other uses as well). More in this in a bit.

book.js

One innovation, and a further exploration of using the browser as a typesetting engine, that resulted from my time with Booktype is book.js. Essentially I had been looking for a new way to render books from HTML using the browser. I wanted to understand how Google docs could have a page in the browser and then render it to PDF with 1-to-1 accuracy. Surely the same could be done with books? However, no one could tell me how it was done. So I researched and eventually found out about the nascent CSS Regions that would allow you to flow text from one box to another in HTML. I worked with Remko Siemerink at a workshop in Amsterdam to explore PDF production from CSS. We made an interesting book with some of the Sandberg designers.

developed_bookjs

After more research and breaking down what I thought could happen, Remko worked with CSS Regions (& js) to replicate the page design of a book called “Open Design Now.” It was amazing. He got the complex design down plus it was all just HTML and CSS, it looked like a page AND when printed from the browser it retained a 1:1 co-relation. Awesome.

The following summer I was able to employ someone for Booktype to work on the tech and I hired a developer (Johannes Wilm) to work on the PDF rendering. From there we eventually had BookJS that enabled in-browser rendering of books which could then be exported to print-ready PDF by just printing from the browser. Whoot!

developed_contents

After time, BookJS (original site still available) could also formulate a table of contents etc. It was, and is, pretty cool and IMHO is the right way to do this. Unfortunately, Google Chrome decided to discontinue CSS Regions so if you now want to use BookJS you have to use a very old version of Google Chrome. However, better technologies have come along that support the same approach, namely Vivliostyle (which Johannes later worked on).

Github Editor

During the time with Booktype, I also did some experiments in other processes. One was using Github as the store for an EPUB and using the native zip export that Github offered to output EPUB (since EPUB is just a zip formatted in a specific way). Juan Gutierrez put together a quick demo and I published about it here:
http://toc.oreilly.com/2013/01/forking-the-book.html

Sadly the demo is no longer available but later a good buddy, Phil Schatz, adopted the idea and built something similar and (I think) much better:
http://philschatz.com/2013/06/03/github-bookeditor/

PubSweet 1

Since Booktype was going its own way, I wanted to develop a new, lighter, system for Book Sprints. Hence Juan and I worked out PubSweet, a simple PHP-based system. This would later be reformulated as a JavaScript system (see below).

developed_pubsweet1

PubSweet was very simple. Essentially 3 components – a dashboard, a table of contents manager, and an editor. It would later evolve to include more features but it was really the same as the systems I had developed earlier, though simpler. I wanted to get to a cleaner interface and bare basic features. I also wanted to retain some book elements, hence the table of contents manager looks a little like a book table of contents (except the garish colors ;).

PubSweet 1 is still in use by the Book Sprints team and functions well. It uses BookJS for rendering paginated books and for PDF rendering straight out of the system. It can also generate EPUB directly. Apart from that, it is pretty simple and effective. I used a basic card-based task manager for this, based on an earlier prototype I made when working with Booktype. It was a simple kanban type board but we never properly integrated it.

We included annotation using Nick Stennings Annotator project:

developed_pubsweet2

PubSweet 1 has been involved in producing more books than I can count, for everyone from OReilly books to Cisco, to the World Bank, UNECA, IDEA etc etc etc

developed_oreilly

developed_labcraft

 

developed_cisco

developed_f5

PleigOS

Somewhere along the way, I developed a simple system for creating Pleigos – one-page books created by folding a single piece of paper which has text and images. The system places text and images so that when you fold a single page after printing, a small book is formed. It was more an artistic experiment than anything but it was fun.
http://www.pliegos.net/

Note: the Pleigos project was by my good friend Enric Senabre Hidalgo, I just developed the initial Pleigos software.

Lexicon

The UNDP approached me to build software for developing a tri-lingual lexicon of electoral terminology. The languages to be supported were English, French, and regional Arabic. It sounded interesting so I used PubSweet as the basis for this.

The main difference between Lexicon and PubSweet was that you could choose to create a chapter from 2 different types of editor. Editor 1 (‘WYSI’) was a typical WYSIWYG editor. This was used for producing chapters with prose. The second type of editor (‘lexicon’) allowed you to create a list of terms, each with three different translations – English, French, and Arabic. This opened my eyes to the possibilities of having different types of editors for different content types, a strategy I hope to use again.

developed_lexiconThe ‘lexicon’ editor in action

The final print output looked pretty good:

developed_lexicon2

The system enabled a dozen or so people from different Arabic regions to discuss translations and work collaboratively through a list while at remote locations. We built a specific discussion forum for them as part of the system and had up and down voting etc. I liked this project a lot because it was very different from any other project I had worked on yet it employed many of the same strategies.

Aperta

Along the way I was approached by John Chodacki of PLOS to build a Journal system for them. I knew nothing about scientific journals, so I went through a process of re-education 🙂 It sounded interesting! I spent a year-and-a-half heading up a team to design and develop this system. This is pretty much the first time I wasn’t scraping together pennies to build a system.

developed_aperta

Journal systems aren’t that different from book production systems, in fact doing this project helped me realise that the production of knowledge, in general, follows a particular high-level conceptual schema:

  1. produce
  2. improve
  3. manage
  4. share

Each artifact (journal article, chapter, book, issue, legislation, grant application etc) follows its own kind of path, with its own unique processes, through these four stages. I have written more about this elsewhere in this blog so won’t go into more detail about it here.

Research articles, (Aperta wasn’t initially intended to deal with Journal Issues which are a collection of articles) come into a Journal as (predominantly) MS Word. They then need to follow a process of checks (eg. to make sure the article is right for the journal etc) before going through the hands of various editors (handling editors, academic editors, etc) and reviewers, including a back-and-forth with the author(s) and a final pass through a production team and/or external vendor to prep the files for publication. The biggest difference I found from my previous experience with book production systems is that there is more to-and-fro involved. Simply put, there is more workflow. So Aperta addresses this with a simple workflow engine based on the Trello/Wekan kanban card-based model.

Aperta was built in Rails with Ember JS. The front end was pretty much decoupled from the backend. It was pretty ambitious and we decided to use the Wikimedia Foundations Visual Editor at the heart of the project. It was the most sophisticated editor available at that moment. I have come to learn that you have to take what you have at the time and work with it. We committed to adopt it and make contributions. I hired the Substance.io chaps (Michael and Oliver) to work on the editor. They did a great job. (Subsequent development of their own editor libs has enabled us to work with them for Coko (more below). )

Aperta’s approach was to simplify the submission process that was managed by Aries Editorial Manager. We leveraged the OxGarage project for MSWord-to-HTML conversion and imported the manuscripts into Aperta. Then workflow templates could be set using kanban cards (as per above). These cards then enabled a flexible method for gathering information (submission data) from the authors at submission time. A lot of time was spent on getting good clean, simple, UX. The kanban card system was very modular – the cards themselves were their own applications, enabling anyone to build a card to their own requirements. This made the cards extremely powerful as they were essentially portable applications.

Further, I developed a model of sorting a lot of cards into columns much like Tweetdeck’s saved-columns model. It was all rather neat. A ton of innovation. Unfortunately, I don’t have any screenshots apart from what I see PLOS has on their website:
http://journals.plos.org/plosbiology/s/aperta-user-guide-for-authors
http://journals.plos.org/plosbiology/s/file?id=d45b/Aperta-Quickstart.pdf
http://journals.plos.org/plosbiology/s/aperta-user-guide-for-reviewers

Aperta is in production now for PLOS Bio but unfortunately the code still isn’t available.

I think Aperta radically rethought how Journal workflows might be managed. I learned a lot through this process and it informed decisions and architecture for the next platform I was to work with – PubSweet 2, developed by Coko.

I also think taking a step into another realm where many concepts were transferable but the use case was different was very good for me. It helped me abstract a few notions. It was also good to build a sophisticated framework in another language and to have the resources to try things out. It was an excellent incubation period where I learned a lot while building a pretty good platform.

During this period I also developed a kind of Objavi 3 but I’m not sure now what it is called or if it is used.

PubSweet 2

The following systems are a result of a team of very talented people at Coko. This has been the first group of people that I have worked with that enable the systems to get close to what I believe is an ideal state for the problems at hand, the time we live in, and with the technology available. If I have learned one thing over the past years, it is that, generally speaking, development teams often prevent good solutions from happening. The Coko team is a rare case where the solutions can flourish and become what they need to be. I’m very lucky to be working with such people.

PubSweet 2 is not actually a publishing platform, it is a de-coupled JavaScript framework that enables the production of multiple publishing platforms.

developed_pubsweet_2dev

With all the other platforms I have been involved with I have always learned something. So the next platform is always better. Strangely enough, because when I look back I remember, for example, thinking that Booki was the best platform ever, and perhaps the best I could do. But not so. Each subsequent platform has been much better. So… why not build a framework that enables the rapid development of many platforms at once? good idea! Imagine what you could learn… Indeed!

Using PubSweet, we have developed two platforms to date. Science Blogger and Editoria. For the purposes of this blog post I’ll just focus on Editoria as Science Blogger is more of a reference implementation. However, all these front components can be developed independently of each other, and independent of the core framework. Hence we have released some PubSweet NPM modules (sort of like front end plugins) online:
developed_node

If you would like to read more about PubSweet check here:
http://slides.com/eset/ismte

Editoria

https://editoria.pub/blog/

developed_editoria

Editoria Book Builder component

What is interesting about Editoria is that I didn’t design it. I facilitated the staff at the University of California Press to design it. And what is really interesting is that it is a better book production software than any of the above that I did design…. That’s not to say that I finally realised I was a crappy designer 😉 , rather I came to realise that given the right guidance and parameters, the people with the problems can solve the problem with more deep understanding and nuance than I could as an outsider to their processes. It was a great thing to realise.

In general, Editoria follows the same model as PubSweet 1. It is a simple collection of 3 interfaces – dashboard, book builder (in PubSweet 1 we refer to it as a table of contents manager) and a chapter editor. Very similar to PubSweet 1 and also these components fit into the conceptual schema I mentioned above of:

  1. produce – this happens outside the system and we convert authored MS Word files to HTML
  2. improve – styling, editing, reviewing, all occurs in the editor component
  3. manage – basic workflow managed by the Book Builder component
  4. share – when done we export to book formatted PDF, and EPUB

Editoria is a very simple and elegant solution. It’s the only one of the systems I have worked with that is not in production but I’m looking forward to seeing it up and running soon.

It uses the Substance.io libraries to build a custom made and elegant editor. Finally with some real $ to spend on moving this field forward, and as part of my 2015 Shuttleworth Fellowship I committed $60,000 USD (10k a month) or so to Substance, Coko followed it by a similar amount, so they could focus on the development of their libraries to 1.0. Coko also put considerable effort into founding a consortium around Substance (although I’m not convinced it is really working well yet).
http://substance.io/consortium/

Editoria brings some nice implementations to the table including the use of Vivliostyle to render PDF from HTML. Plus MSWord-to-HTML conversion, front and back matter divisions plus body content. Pagination information (left/right breaking) etc. In addition, we are building into Editoria various tools in the editor including its own annotation system and a host of publisher-specific markup options for different styles (quotes, headings etc). Coko has employed Fred Chasen for some part time work to contribute to the Vivliostyle development (although we are still working out what we should work on).

In many ways, Editoria is the system I always wanted to be involved in. It is better than any other system I have seen or been involved in and this is a result of two critical factors:

  1. the technologies have matured, including Vivliostyle and Substance.io, that enable critical solutions to be solved
  2. the people who need the system have designed it

There is more to come from Editoria, so stayed tuned…

INK

INK is like Objavi on steroids. It is possibly an Objavi 4 😉 but done the right way. INK is a Rails-based web service which is primarily built to manage file conversions. However, it can actually be used for the management of any job you wish to throw at it. These jobs are what we call steps, and steps can be compiled into recipes. For example, you might have a step ‘convert MS word to HTML’ and then a second step ‘Validate HTML’. Hence INK enables you to chain together these steps.

develop3ed_ink

Additionally, these steps are plugins written as Gems. A gem is a Ruby-based plugin architecture. Accordingly, you can develop gem steps and distribute them online for others to use. We hope in time there will be a free (as in beer) market around these steps.

Summary thoughts

I think I learned a lot from writing this personal ‘sense making’ piece. I didn’t realise just how strong some of the themes were that I pursued until a wrote them down…for example, I pursued collaborations from inter-organisational consortiums a number of times and none of them have worked. Huh. Interesting. I’ve also seen various practices evolve from an idea to being mature thoughts, prototypes, workable solutions and eventually, eventually, adopted. But over many more years than I expected. Also interesting.

It is also obvious that there are some big ticket technological problems that still need to be solved for good to really move forward. They are mostly there but still in need of work, the top two being:

  1. browser as typesetting engine
  2. sophisticated editor libraries

I add a third which I haven’t noted much in the above. I have worked on this since Aperta onwards and it is necessary only in the publishing world where content is authored in the legacy ‘elsewhere’ (ie MSWORD):

  • reusable, sensible, MSWord to HTML conversion

This has been solved many times but has not yet been solved well.

These all need to be open source solutions. At Coko we are trying to move all these on and we are making good contributions. We, as a sector, are nearly there. Although it would be good to work more together to solve these problems by either making contributions to the existing efforts, or using their technologies. This is really the only way things move forward.

Finally, in the tech world people sometimes quote “Being too far ahead of your time is indistinguishable from being wrong,”. I’m not sure who said it but when I look through the evolution of technologies I have written about above, seeing various things evolve from idea to a production implementation many years later, I’m also thinking that perhaps sometimes waiting might be indistinguishable from being right 🙂

Projects

Some of my projects. As you can see, partially complete. Will add more and then make this a static page.

Publishing-related

Collaborative Knowledge Foundation

Current
The Collaborative Knowledge Foundation’s mission is to evolve how scholarship is created, produced and reported. CKF is building open source solutions in scholarly knowledge production that foster collaboration, integrity and speed.

CKF envisions a new research communication ecosystem that gives rise to wholly unique channels for research output.

CKF was founded in October 2015 with support from the Shuttleworth Foundation.

Shuttleworth Foundation

Current
I have just been awarded a Shuttleworth Foundation Fellowship. I’m deeply honoured to have been selected. I was awarded a second year of Shuttleworth Fellowship for my work on reformulating how knowledge is produced.

Recent Presentations

The Future of Text

Google Headquarters in Silicon Valley, Aug 2016
http://www.thefutureoftext.org/
Organised by friends and followers of Douglas Englebart, Adam was invited to present on collaboration and book production.

Association of Learned and Professional Society Publishers

London, Sept 2016
http://www.alpsp.org/2016-Programme
Adam was invited to present at the annual ALPSP conference about ways that Open Source could change publishing.

International Society of Managing & Technical Editors

Brussels, Nov 2016
http://www.ismte.org/page/2016EuroConference
http://www.slides.com/eset/ismte
Adam was invited to present on Open Source tools for publishers at the Brussels edition of the 2016 IMSTE series of conferences.

Open Fields

Riga, Latvia, Oct 2016
http://rixc.org/en/festival/Open%20Fields%20Konference/
I was invited to speak about the intersection of art, science, and publishing at the cutting edge Open Fields festival.

Unlearning Collaboration

Berlin, Oct 2016
http://www.supermarkt-berlin.net/event/un-learning-networked-collaboration/
Adam was invited to facilitate a one day conference on collaboration and facilitation.


Development projects

PagedMedia

2016 – present
http://wwwpagedmedia.org
Founded the blog about paged media.

Substance Consortium

2016 – present
http://substance.io/consortium/
Foundational member of the Substance Consortium.

Book Sprints

2008 – present, New Zealand
http://www.booksprints.net/
Book Sprints is a methodology and a company I founded to rapidly produce books.

Nov 2016:  transitioned from founder and CEO to the board. I appointed Barbara Rühling as CEO.

A Book Sprint is a collaborative process where a book is produced from the ground up in just five days. But even more important, this collaborative process captures the knowledge of a group of subject-matter experts in a manner that would be nearly impossible using traditional methods. The result at the end of the Book Sprint is a high-quality finished book in digital and print-ready formats, ready for distribution.

Book Sprints Ltd, is a team of facilitators, book-production professionals, and illustrators specialised in Book Sprint facilitation and rapid book production. Our organisation developed the original methodology and has refined it since 2008 through the facilitation of more than 100 Book Sprints. Topics have ranged from corporate documentation to industry guides, government policies, technical documentation, white papers, academic research papers, and activist manuals.

Book Sprints clients include Cisco, PLOS, F5, the World Bank, USAID, African Development Bank, Open Oil, Liturgical Press, Ausburg Fortress, Cryptoparty, OpenStack, European Commission, JISC CETIS, UNECA, Mozilla, IDEA, Engine Room, Heidy Collective, Transmediale, Google… to name a few.

"If Book Sprints did not exist, we would be forced to invent them, so powerful is the knowledge production paradigm."
 --Allen Gunn, Aspiration

"Book Sprints get more brilliant work out of bright people in 1 week than most project can evoke across many months."
 --Loy Evans, Cisco

"Writing a book through a Book Sprint turned out to be efficient, thorough and enjoyable; I can’t imagine a better outcome."
 --Phil Barker, JISC CETIS

faith

Aperta

2013 – July 2015. Public Libary of Science, San Francisco
In 2013, I designed a platform for the Public Library of Science (PLOS), originally called Tahi but renamed to Aperta. In 2014 I was asked to lead a team to build the platform. I led the 15 strong team to the production-ready 1.0 release of this multi-million dollar project to completion, on time and under budget in June 2015.

Aperta is an entire submission and peer review platform for multiple scientific journals housed within the single instance. The entire system is designed to be highly collaborative and concurrent. The platform includes a manuscript production interface, HTML and LaTeX document editing support, Word ingestion, a workflow management system, task management interfaces, admin interfaces, reports, and user dashboards. The platform was built in Ember-CLI, Rails, implements a highly customised Wikimedia Foundations Visual Editor, and uses Slanger for concurrency. It is an HTML-first system, has many innovative new approaches to journal systems, and solved many long-standing problems in this space. The project also involved a separate codebase named iHat that provides Aperta with an API service for queue-managed file conversions.

"At its core, this new PLOS editorial environment brings simplicity to the submission and peer review process by providing advanced task-management technology and a vastly improved user interface, which will enhance the publishing experience for our community of authors, editors, and reviewers." 
http://blogs.plos.org/plos/2015/07/publishing-initiatives-at-plos-a-look-back-and-a-look-ahead/

NB: I only work on Open Source systems. The sources are not yet available for this project.

PubSweet

2012 – present
PubSweet is a platform designed to assist the rapid production of books in Book Sprints. The platform is very simple to use, with very little overhead for new users. The system provides dashboards, publishing consoles, card-based workflow management (task manager), discussions, data visualisations of contributions, a dynamic table of content management, and support for multiple chapter types. PubSweet can produce EPUB and leverages book.js (see below) to produce print-ready PDF (paginated in the browser). PubSweet is written in PHP, using Node on the backend, and CKEditor as the content editor.
pubsweet_project

Lexicon

2012
Lexicon is a platform produced for the United Nations Development Project to collaboratively produce a tri-lingual (Arabic, French, English) lexicon of electoral terms for distribution in Arabic regions. Lexicon provided concurrent editing for chapters with multiple terms, sorting by language, discussion forums and voting. Lexicon was written quickly in php with Node.

"The Lexicon was created with the aid of an innovative collaborative writing tool customized to suit the needs of this project. This web-based software allowed the authors, reviewers, translators and editors to simultaneously input their contributions to successive drafts from their various countries. "http://www.undp.org/content/undp/en/home/presscenter/pressreleases/2014/11/19/undp-launches-first-lexicon-of-electoral-terminology-in-three-languages.html

lexicon_panel

book.js

2012
book.js is a Javascript library that you can use to turn a web page into a PDF formatted for printing as a book. Take a web page, add the JavaScript, and you will see the page transformed into a paginated book complete with page breaks, margins, page numbers, table of contents, front matter, headers etc. When you print that page you have a book-formatted PDF ready to print.

book.js has given inspiration to a number of other JS pagination engines. See Vivliostyle, bookJS Polyfil, Pagination.js, simplePagination.js, and CaSSiuS.

2_bookjs

Booktype

2010 / 2012
Booktype is a book production platform. I brought this platform to Sourcefabric (Berlin) as ‘Booki’ in 2012. Booki was started in 2010. Booktype is written in Python (Django).

“Booktype resolves challenging issues in collaborative knowledge production resulting in high quality print and ebooks.” – Erik Möller, deputy director, Wikimedia Foundation

Google Summer of Docs

2011, 2012, 2013
The GSoC Doc Camp was an annual event over three years. It was a place for documenters to meet, work on documentation, and share their documentation experiences. The camp improved free documentation materials and skills in GSoC projects and helped form the identity of the emergent free-documentation sector.

The Doc Camp consisted of 2 major components – an unconference and 3-5 short form Book Sprints to produce ‘Quick Start’ guides for specific GSoC projects.

Each Quick Start Sprint brought together 5-8 individuals to produce a book on a specific GSoC project. The Quick Start books were launched at the opening party for the GSoC Mentors’ Summit immediately following the event.

gsoc

Bookimobile

2011
The Bookimobile was a a mobile print lab in a van – essentially a van that contained all the equipment necessary to create perfect bound books. It was designed to take the ideas of Booki to people and make real books that have been created in Booki. The first Bookimobile was based on the Internet Archives Book Mobile and we took it to several book fairs and events throughout Europe. It was sponsored by Mozilla, CiviCRM, Archive.org, Francophonie.org, Google Summer of Code, and iCommons.

bookimobile

Objavi

2008
Objavi is an API-software service originally written for Twiki Book (see below) but also serviced Booki and later Booktype.  Objavi converts books from their native HTML into PDF for printing. It also handled other file conversions (eg HTML to ODT, HTML to EPUB etc). I later produced a similar API-based conversion software for PLOS known as iHat. Objavi is written in Python.

TWiki Book

2006
TWiki Book didn’t have a real project name at the time. The project was the first publishing system I built. TWiki Books was created solely to meet the needs of FLOSS Manuals (see below) and it was built on top of TWiki, a Perl-based wiki. TWiki Book included book remixing features, side by side translation, table of contents building, publishing interfaces (I actually wrote a separate php-based system to manage this), edit notifications, versioning, diffs, live chats and many other features. It was a good system but reasonably difficult to extend and maintain since it re-purposed an existing wiki software (hence my approach to building purpose-built book production systems after this point).

FLOSS Manuals

2006
FLOSS Manuals was the project I founded in 2006 that got me started on this whole publishing thing. FM was, and is still, an active community of volunteers that creates free manuals about free software. There is now a foundation and several language communities (notably French and English). The contributors include designers, readers, writers, illustrators, free software fans, editors, artists, software developers, activists, and many others. Anyone can contribute to a manual – to fix a spelling mistake, add a more detailed explanation, write a new chapter, or start a whole new manual on a topic. The aim was produce high quality free works and we succeeded – creating many fantastic manuals in over 30 languages (and still growing).

“Introduction to the Command Line” is at least as clear, complete, and accurate as any I’ve read or written. But while there are countless correct reference works on the subject, FLOSS’s book speaks to an audience of absolute beginners more effectively, and is ultimately more useful, than any other I have seen.” 
-- Benjamin Mako Hill, Wikimedia Foundation Advisory Board, Free Software Foundation Board

Presentations about publishing

I am asked to talk about publishing from time to time. The following are some links to some of those presentations.

Choosing a document network
August 2015, Vancouver, Public Knowledge Project

Open Access and Open Standards
Oct 2014, San Francisco, Books in Browsers

Books are Evil
May 2014, Rotterdam,  Off the Press
Regional Lexicon Project
May 2014, San Francisco, I Annotate

Changing the Culture of Learning

May 2013, San Francisco, I Annotate

The Death of the Reader

Oct 2013, San Francisco, Books in Browsers

A Web Page is a Book
May 2012, Berlin, re:publica

Writings

I have been writing about publishing here and there. Since last year these efforts have been focused on this site. The following are some links to some of my other works:

Fantasies of the Library : After the Proprietary Model

Interview with me about the future models for publishing, published by k-verlag (Berlin).

Radar O’Reilly posts

When Paper Fails
What happens when books, ownership, authority and authors are all challenged by a network.

Visualizing Book Production
Why is no one visualising data on how we make books?

Zero to Book in 3 Days
A little bit about Book Sprints.

Forking the Book
When books are forked.

Over Thinking EPUB
Commentary on why EPUB might be confusing the issue.

Changing the Culture of Production
How to change the way we produce knowledge.

WYSIWYG vs WYSI
The evolution of the editor.

Math Typesetting
the sorry state of math typesetting.

InDesign vs CSS
Why HTML wins versus Desktop Apps.

The Blanche Dubois Economy
Why ‘Open API’ is really a silly idea.

Gutenberg Regions
Paginating in the browser.

Browser as Typesetting Engine
More commentary on the browser as a typeset engine.

The New New Typography
The evolution of Javascript Typesetting.


Other Projects

Seaweed

2008, Quarantine Island, New Zealand
This project was actually called ‘Intertidal’ but I like the name Seaweed better. Douglas Bagnall and I created a one-day community project to discover a new species of seaweed. We hosted this on Quaratine Island in the Dunedin Harbour and invited anyone to come work with us and a marine biologist from the local research center to search for a new species. The project was a community project and a reflection on the notions of species as an out-moded idea, and on taxonomy as a dying art. About 50 or 60 people – individuals, groups, and families – came out on the free boat (provided by the local sea scouts) and hiked across the island to participate on a coldish Dunedin day to search for and document seaweed. We possibly discovered a new species.

throwing into focus the ever-present potential for new knowledge. Drawing upon 19th century methods of species discovery, involving collecting, looking and drawing, their work formed questions around what we don't know.

seaweed

Geek-o-system

2008, Christchurch, New Zealand

Julian Priest, Dave Merritt and I drove about a tonne of old electronics 700km or so in an old landrover (top speed 35km/hr) from Daves warehouse in Wanganui to an art gallery in Christchurch, New Zealand. In the gallery, we served up the old electronics as a participatory art project and invited anyone to come and build new objects from the old. It took 3 days to get there. It was an adventure.

A Geekosystem was a participatory workshop based on a redundant technology collection created by David Merritt. Items were selected from the collection and packed into a Landrover and driven to The Physics Room in Christchurch. A call for participation was issued by The Physics Room and a group of geeks gathered to re-configure the technology into artworks. A workshop space was created and plinths were placed at once end of the gallery and populated with artworks made from the e-waste. The workshop was open to the public and continually added to during the duration of the show. Old technology books were formed into a library. Proprietary software manuals were shredded and mixed with coffee grounds. This was mulched into soil and silver beet seedlings were successfully germniated in floppy disk trays.

A Geekosystem was shown first at the Physics Room in Christchurch in 2008 and then at The Green Bench during the Whanganui Open studio week in 2008. The Geekosystem garden was transferred to a permanent location and produced vegetables for a number of years.

geekosystem2

Paper Cup Telephone Network

2006, Exhibited at the Exploratorium in San Francisco, Zero One Festival in San Jose, and many other venues.
This was a project I made with Matthew Biederman and Lotte Meijer. The Paper Cup Telephone Network (PCTN) was a free communication system and comment on how ‘simplicity’ in technical systems is trickery, and problematising the corporatisation and ever increasing individualisation of modern communications.

The PCTN was a network of paper cup telephones. Just like the games played by children, anyone could put a PCTN cup to their ear to listen, or to their mouth to speak. However, the difference between the PCTN and the original game is that the “string” is connected to the World Wide Web where your voice is streamed to all the cups on the network carrying it, blocks or even miles or a continent away. We built the entire system from free software telephony systems (asterisk and SIP phones), open and standards-based telephony protocols, cups, and string.

As simple as it was, it remains the most difficult technical project I have ever undertaken.

Wifio

2006, exhibited at the Waves exhibition in Riga, Latvia

Wifio was a project I did with Lotte Meijer and Aleksandar Erkalovic. Wifio was a comment on the naivety in which we broadcast our personal information. It was a hardware UI and software that allowed anyone to tune into the World Wide Web wifi traffic. If someone near you was browsing the web on a wifi network, you could simply tune in with Wifio by selecting the right channel and tuning into their IP address.

…but don’t worry, you don’t need to know what their “IP Address” is, in fact you don’t even need to know what an IP address is! Just move the dial until you hear their emails or what they are saying in chatrooms.

I was proud when Julian Oliver (an old buddy from NZ) referenced this project as inspiration for one of his works.

wifio

Sound Elevator

2007
r a d i o q u a l i a (see below) were commissioned to make a new work for Forte di Bard in Valle d’Aosta in Italy for “Cima alle stelle (Stars)”, a large exhibition showing historical works by major masters like Durer, Tintoretto and Guercino; contemporary artists such as Pierre Huygue, Olafur Eliasson and others; and astronomical instruments and writings by Copernicus, Galileo, Kepler, Newton and Einstein.

We made a new site-specific sound installation inside two of the glass elevators which take visitors from the arrival area of Forte di Bard, to the gallery levels. Much of the elevator travel is external to the Forte (pictured below). Sound Elevator consisted of two linked sound environments inside the elevators. As the elevators ascended to the exhibitions halls, visitors experienced an auditory journey from the local celestial environment to the edges of the Universe. In the first elevator, visitors sonically travelled through the Earth’s ionosphere and magnetosphere, hearing our closest star, the Sun, interacting with our planetary atmosphere. The upward and outward journey continued in the second elevator, with sounds from our planetary neighbours, the sonic echo of distant stars, and finally the sound of the Big Bang itself.

sound_elevator

I-TASC

2006/2007 Antarctica
I did a 2-month residency in Antarctica at SANAE (South African Research Base) as part of I-TASC, ultimately a failed network of individuals and organisations working collaboratively in the fields of art, engineering, science and technology on the interdisciplinary development and tactical deployment of renewable energy, waste recycling systems, sustainable architecture and open-format, open-source media. But it was still a great experience.

The coolest thing about it, was the 2 weeks each way on the beautiful icebreaker the SA Agulhas (now decommissioned). I kept some diary pages on the Interpolar site. I also did a few other projects while there including Polar Radio (see below).

The worst thing about it was that we shouldn’t have been there. There is no need for anyone to be in Antarctica. Most of the ‘science’ projects are strategic positioning for a land grab when the time comes. Some science might be justifiable… but arts projects?

Leaving Antarctica I cried my eyes out. It was just too much for me to deal with. Too amazing. After Antarctica, I gave up the art world. I couldn’t think of anything else the art world could do for me.

It was a conflicted but beautiful experience.

Polar Radio

2006/2007, Antartica
Polar Radio was a community radio project initiated by I-TASC and
r a d i o q u a l i a. The first prototype station began FM broadcasts on 29 December 2006 in the Dronning Maud Land sector of Antarctica, where South Africa maintains their base, SANAE IV. It was Antarctica’s first artist-run radio station. It was the first step towards establishing a permanent polar radio presence in Antarctica, which may eventually broadcast in between geographically dispersed Antarctic bases.

But y’know…I wish I hadn’t done it. When I first got to Antarctica I turned on a radio and went through many many frequencies… and I heard nothing… that was amazing. Where else in the world can you not hear anything on your radio? I then went ahead and polluted the spectrum. Darn. I regret it.

Polar Radio was part of a series of projects run by I-TASC – the Interpolar Transnational Art Science Constellation.

Mobicast

2005, Transiberian Express
Capturing the Moving Mind was a conference on board the Trans-Siberian train. It was about new forms of movement and control, war and economy, in the current situation. 50 international researchers, artists and activists participating in the mobile conference formed a mobile production unit aboard the train. For the audiovisual streams, Luka Princic and I developed a free software ‘mobicasting’ platform which enabled mobile transmission of material on the web from mobile phones on the train. Mobicast was initially developed during a residency I had at MAMA Media Lab (Zagreb, Croatia).

It was a great project but really really fragile. The tech of the time was not up to it. Mostly it ran on Puredata and some obscure bits of code from here and there. Still it worked. Best moments were hanging out on the train laughing at people trying to be ‘artists’ in real time… huh? …and getting sardonic with Dr Gillian Fuller – the world’s best queue hacker. Watching the train wind around the Gobi desert… also kinda cool.

mobicast was initially developed to overcome the problem of delivering live video from a moving train to the internet. Traditionally this is the domain of OB (Outside Broadcast) technologies or expensive vehicular satellite uplink hardware. However mobile phones are now very capable remote broadcast environments. Many modern phones record images, video, audio and allow the editing and transfer of these media through wireless data networks (eg. GPRS) with almost global coverage. The quality of these recorded media have generally been considered 'low-fi' but fidelity is increasing and importantly, the expectations of networked media are becoming more appropriate. Once upon a time there was a mythic "broadcast quality" threshold all media had to pass before being accepted by broadcast organisations and (theoretically) audiences. However, now there are active calls for content generated by "on the spot" accidental observers by large scale media organisations. The tide and scale of remote media is changing. The nature of experimental media on this type of platform is the intentional playground of mobicasting. With this emerging new type of media witness cultural forms are also emerging. Multiple networked media phones is in itself a platform for collaborative cultural development and opens interesting doors for experimental media.

ephemera_strip3 ephemera_strip2 ephemera_strip1

Images from Ephemera Journal

MiniFM and SilentTV

2001-2004, International
For many years I had a wonderful mentor – Tetsuo Kogawa. He is the father of MiniFM. I saw Tetsuo build a mini FM transmitter at the Next Five Minutes festival in Amsterdam. Sometime after that, I asked him if he would teach me how to make them too, and he very generously spent a good deal of time making sure I understood the ins-and-outs of the process. Together we designed a workshop and Tetsuo worked out even simpler ways to build the transmitters. For many years I travelled the world leading transmitter-building workshops and often Tetsuo would stream in from his studio in Tokyo to talk about the idea and give a quick demonstration before we started building.

Later Tetsuo and I created a project called SilentTV which was the same idea but using simple elements to broadcast TV.

I’m forever grateful to Tetsuo for his kindness and mentorship.

mini-fm-transmitter-1

re:Play

November 2003, South Africa
re:Play explored the world of the computer game. It featured an exhibition of artists’ computer games by Andy Deck, Josh On + Futurefarmers, Mongrel, Natalie Bookchin, the escapefromwoomera collective and Max Barry, and a programme of workshops and lectures. re:Play was a collaboration between the Institute for Contemporary Art, Cape Town and r a d i o q u a l i a. It launched at L/B’s – The Lounge at Jo’Burg Bar in central Cape Town, South Africa, and went on to be exhibited at Artspace and the Physics Room in New Zealand.

The games in the exhibition were not typical computer games. While all of them encouraged play, and involved a gaming objective, unlike regular computer games, they had a strong political dimension and explored how play, interaction and competition can be utilised in an artistic context.

The re:Play education programme included talks and workshops lead by Graham Harwood of Mongrel and r a d i o q u a l i a  at Cape Town High School, Fezeka Senior Secondary School in Gugulethu; the Alexandra Renewal Project, Johannesburg and at Wits School of Arts, University of the Witwatersrand, Johannesburg.

Free Radio Linux

2002, The World
Another project that got a lot of attention for  r a d i o q u a l i a,  most notably through being exhibited at the New Museum in NYC,  but it also at Banff and other places. I loved this project because it brought together several threads.

Formally, Free Radio Linux was an online and on-air radio station. The sound transmission was a computerised reading of the entire source code used to create the Linux Kernel, the basis of all distributions of Linux.

Each line of code was read by an automated computer voice – a speech.bot
utility I built for the work. The speech.bot’s output was encoded
into an audio stream, using the early open source audio codec, Ogg Vorbis, and was broadcast live on the internet. FM, AM and Shortwave radio stations from around the world also relayed the audio stream on various occasions.

The Linux kernel at that time had 4,141,432 millions lines of code. Reading the entire kernel took an estimated 14253.43 hours, or 593.89 days.
Listeners tracked the progress of Free Radio Linux by listening to the
audio stream, or checking the text-based progress field in the ./listen
section of the website (which is no longer up)…

Essentially this was all about how free radio and free software were wierdly the same. If you ever worked with free radio geeks, you will know they are nerdy technophiles who believe in the purity of what they are doing. Very much the same as Open Source geeks at the time. Most were interested in the tech and the political ideal of the respective mediums (radio and software). So, FRL was a comment on this. It was also a comment on how free radio was, ironically, very difficult to achieve on the internet unless serious attention was made to developing free codecs. But also FRL had two other elements going for it. The first was to (again) poke fun at the ridiculous hyperbole that surrounded the open source movement. People were expounding this ‘amazing new phenomenon’ and extrapolating how it would change the world (much as they did about wikis a short time after) when they had never come into contact with code or geeks. So this was an attempt to expose those people to the code…or what it sounded like. But also, at the time there was a lot of early talk about how to preserve digital media (a problem still not solved) and radio waves apparently never die… so by broadcasting the Linux kernel into space we were preserving it on the oldest medium ever, forever. Hehe…

I did, however, feel very sorry for the attendants at the New Museum who had to work 8-hour shifts listening to “one dollar sign dollar sign comma hatch four new line seven two dollar sign dollar sign…”

frl_radioqualia350x

Thing FM

2002, New York City
This was, in theory, a radio network but in reality, just a few transmitters got installed. Still, it was fun. Thing FM was based in NYC and built during a residency I did at the Thing in NYC. The same week that the Yes Men came into the office to film their ‘shit burger’ stunt. They came into the Thing and asked who wanted to go and I didn’t go! doh! Anyway, we built the network using internet audio (via wireless and wired connections) and miniFM. Each of the transmitters was about 0.1 W output and sourced their audio live from the internet using the Frequency Clock scheduling system I had built earlier.

This partly adopts the ethic of micro-radio as founded by Tetsuo Kogawa, where many low powered FM transmitters are coupled to create an effective broadcasting entity that ‘falls beneath the radar’ of the communication authorities. fm.thing.net combined this ethic with that of net.radio which was a relatively new phenomenon focusing on the use of the internet as a carrier signal, best illustrated by the practices of the Xchange network. By combining the net.radio and micro-radio we hoped to build an efficient radio network in New York that used the internet as a primary carrier of the audio for re-broadcasting on legal or almost legal microFM broadcasts.

Hanging with Ted Byfield and Jan Gerber was a highlight of this experience. Wolfgang Strauss was also pretty fun but I was so intimidated by him. He was just so cool. Also sharing a tenement apartment in Ludlow Street with 3 people (bath in the kitchen) was pretty fun.

thing_logo

Radio Astronomy

2001
Radio Astronomy was an art and science project which broadcasts sounds intercepted from space, live on the internet and on the airwaves. The project was a collaboration between r a d i o q u a l i a, and radio telescopes located throughout the world. Together we were creating ‘radio astronomy’ in the literal sense – a radio station devoted to broadcasting audio from our cosmos.

Radio Astronomy had three parts:

  • a sound installation
  • a live on-air radio transmission
  • a live online radio broadcast

Listeners heard the acoustic output of radio telescopes live. The content of the live transmission depended on the objects being observed by partner telescopes. On any given occasion, listeners may have heard the planet Jupiter and its interaction with its moons, radiation from the Sun, activity from far-off pulsars or other astronomical phenomena. Honor from rQ later made a TED Talk about it.

Dino, drummer from HDU, did the website design…thats gotta rate…

RT32

2001, Latvia
In 2001 I had the good fortune to be part of the Acoustic.Space.Lab project which started a long love affair with the RT32 radio telescope. Formerly a cold war device, this telescope was liberated when the Russian Army pulled out of Latvia. I worked with this telescope as an artistic device and with the generous scientists for many years after. The doco clip below introduces the explorations of the international Acoustic Space Lab Symposium which took place on the site of RT-32 in 2001.

Highlights of this period in Latvia included being evicted by Russian builders, getting a hernia, and being amazed Marc Tuters survived eating so many dodgy looking mushrooms he found in the forest.

Open Sauces

May 2001, Scotland and also later…
I have come to realise there is just too much stuff I have tinkered with to comment on. Open Sauces falls into that bucket. Google tells me this was 2001. Essentially I got sick of all the Open Source blah blah of the time.. everything was suffixed by OPEN and it got very tiring (Open Gov, Open Hardware, Open Society…). No critical reflection on the fact that geek methods are geek methods and they are not transportable – AND – OPEN processes, methods etc existed well before geeks came along and inherited the word. No geek invented openness. I’m still tired of this I have to say…still…. I created Open Sauces which was an open database of recipes… anyone that did a residency could add their favourite recipe and you could just tick all the ingredients you have in your fridge and get a recipe to suit… doesn’t sound too revolutionary but at the time this sort of thing didn’t exist. It was a comment on this abuse of the use of the word ‘open’ and how cooking way preceded sharing of ‘code’ / ‘instructions’ etc… and also how food is probably the most important part of any collaborative project, whereas unsocial nerdy talk is optional. Later Fo.am in Brussels were inspired by the idea and started an Open Sauces theme.

net.congestion

2000, Amsterdam
I’m particularly proud of this project. It came about when I was a very naive newly arrived resident of Amsterdam. I suggested to Geert Lovink this idea for a festival and he said to speak to Erik Kluitenberg. Both huge legends in my mind you understand… I mustered the courage up to suggest it to Erik who was a cultural curator at De Balie at the time. He said he would think about it and I thought I wasn’t very convincing. A week later he called me up and said let’s do it! Whoot!

The festival was held in Amsterdam in October 2000. Net.congestion was an intensive three-day celebration and critique of the new cultures that have arisen from all forms of micro-, narrow- and broad- casting via the internet, now collectively known as streaming media.

The event covered most of the interesting ground of the time for streaming media, from the transformation of issues surrounding intellectual property to the uses of streaming as a mobilisation tool for global resistance through to the more rarefied questions of aesthetics and how narratives are transformed when embedded in networks. The overwhelming experience of many visitors to Net.congestion was a sense of tools, networks and sensibilities being re-purposed, returning us, again and again, to a primary experience of the net as a social space.

Net.congestion occurred just months before dot.com bubble burst, exploding the ‘new economy’ and ‘the long boom’ with its fantasies of a world in which the economic laws of gravity had been repealed. There is no doubt that if the same event were to be held now, the atmosphere would be markedly different. It is not that Net.congestion was an industry event which depended on the hype for its existence, as the very title indicates that we mixed a healthy dose of skepticism with our festivities. But none of us, however critical, can entirely escape the zeitgeist and there is no doubt that in those brief heady days Warhol’s aphorism was re-written; we could all dream of becoming billionaires, if only for 15 minutes. A strange historical phase when (particularly for anyone involved in streaming media) the normally fixed boundaries between business, art, technology, science fantasy and just plain bullshit temporarily blurred to create a moment of unique cultural hysteria. In that sense our timing was perfect.

netcongestion

The Theory Machine

2000
In an attempt to make theorists a little more funky, I made a software they could use to put their brainy thoughts to glitchy syncopation. It was mainly used by Eric Kluitenberg including one memorable performance at Club Otok in Dubrovnik.

HelpB92

1999, Amsterdam
I helped found an organisation during the Nato bombing of Serbia and Kosovo in 1999. The international support campaign for independent media in Yugoslavia, including the famous Radio B92 media centre, in operation between March and July 1999. We did some pretty cool things but mostly I was very happy to be involved in what must have been one of the web’s early large-scale activist campaigns. It was also the start of my longish relationship with Amsterdam as XS4ALL offered me a job and I stayed for a few years. I still have a bike there somewhere.

What was tricky, though, is that I agreed to go to Skopje to assist an Albanian refugee radio station (Radio 21). It was kinda nerve wracking. There were literally bombs set to explode to take out as many Albanians as possible. Some kids lost their legs across the street from where I was working. I was a milk and cookies boy from NZ.. what was I doing here? Still, I stuck it out and we managed to set up quite an innovative way of getting radio transmissions out of the refugee camps to Radio Netherlands Shortwave.. .I’ll write that up when I get time.

helpb92_big-jpg

The Frequency Clock

1998 – 2004 or so, The World
This was one of the earliest  r a d i o q u a l i a  projects and how I learned to program. To understand this project you have to understand the dark ages of the internet when video and audio hardly existed. Essentially we built a media scheduling system that allowed you to build archives of live and pre-recorded content, tag them, and then schedule them. All built in JavaScript… remembering these were these days when Javascript was very rudimentary.

The Frequency Clock was originally conceived as a mechanism to control FM transmitters over the internet. In essence it was a networked timetabling system, connecting globally dispersed FM transmitters so they could broadcast the same internet audio simultaneously. The original player was a popup window but we also built desktop apps to do the same thing using VisualBasic (Win) and RealBasic (Mac). All open source.

However… then we realised that video could also work… and we used it to control community TV channels in Amsterdam and Linz and we also controlled giant video billboards in Estonia and a whole lot of other things. It was exibited a lot, most notably at the Walker when Steve Dietz was still there. We even installed a transmitter in the roof of De Waag! It was a remarkable experiment for its time. Yes, yes, pre-Napster and YouTube and all those other toys… while writing this I found some kind of prototype online.

Sound Performances

1996 – 2008, the world.
Performing solo as ‘eset’ and with Honor Harger as  r a d i o q u a l i a  I did a lot of sound performances, most using sounds from space and either live performances in real space or on radio. Some stuff still exists online:
https://soundcloud.com/radioqualia

Or eg:

r a d i o q u a l i a

This was the project that liberated me from the south and the reason I moved to Europe with no money and no return ticket. My plan was to make coffee and do some arty stuff in London. Thankfully, Nato bombed Serbia (hoho) and everything changed.

What I really loved about this time, was that I felt part of a lovely international community of artists. We used to travel around and bump into each other in various crazy places. This group included people like Marko Pelijhan, Heath Bunting, Rachel Baker, James Stevens, Luka Frelih, the Mama crew, Lev Manovich, Steven Kovats, Matthew Beiderman, Giovanni D’Angelo, Zita Joyce, Adam Willetts, Rasa Smits, Raitis Smits and so many many others…it was an awesome time.

r a d i o q u a l i a was an artist project that consisted of myself and Honor Harger. I have described some of our exhibitions and performance projects above, and listed some below. There were many more.

In August 2004,  r a d i o q u a l i a  was awarded a UNESCO Digital Art Prize for the project Radio Astronomy. In September 2003, we were awarded the Leonardo-@rt Outsiders 2003 New Horizons Prize together with the participants of the Open Sky installation at the @rt Outsiders exhibition at the Museum of European Photography in Paris.

Selected r a d i o q u a l i a exhibitions and performances:

Lecture & performance at the Centre Pompidou, Paris, France
Work: Sonifying Space, as part of the Space Art conference

Exhibition at the New Museum of Contemporary Art, New York, USA
Work: Free Radio Linux, as part of the OpenSourceArt_Hack exhibition

Exhibition at the NTT InterCommunication Centre, Tokyo, Japan
Work: Radio Astronomy, as part of open nature, a show curated by Yukiko Shikata

Online exhibition / commission / installation at Gallery 9, Walker Art Centre, USA
Work: Free Radio Linux

Exhibition at Arsenals Exhibition Hall, Riga, Latvia
Work: solar listening_stations, part of WAVES

Exhibition at HMKV, Dortmund, Germany
Work: solar listening_stations, part of Solar Radio Station

Exhibition at the Walter Philips Gallery, Banff, Canada
Work: Free Radio Linux, as part of The Art Formerly Known As New Media

Exhibition at Centre d’Art Santa Monica, Barcelona, Spain
Work: Radio Astronomy, as part of Sonar 2005

Performance at Tesla, Berlin, Germany
Work: from polar radio to solar wind

Performance, La Batie Festival, Geneva, Switzerland
Work: signals as part of signal-sever

Exhibition at Ars Electronica, Linz
Work: Radio Astronomy

Exhibition at ISEA 2004, Helsinki, Finland
Work: Radio Astronomy

Symposium & Performance, Ventspils International Radio Astronomy Centre, Latvia
Work: Acoustic Space: RT32: Orchestrating the Solar System

Broadcast on Radio New Zealand
Work: Revolutions Per Minute 1: Frequency Shifting Paradigms in Broadcast Audio

Broadcast on Radio New Zealand
Work: Revolutions Per Minute 2: Little Star

Exhibition at Small Gallery, Los Angeles, USA
Work: comma.data.space: 11 Ghz

Performance at the Moving Image Centre in Auckland, New Zealand
Work: comma.data.return :: 56:30 – 21:1

Performance at Version festival, Auckland, New Zealand
Work: listening_stations v0.3: langmuir waves

Exhibition at the Physics Room, Christchurch, New Zealand
Work: re:Play

Exhibition at Artspace in Auckland, New Zealand
Work: re:Play

Exhibition & education programme, South Africa
Work: re:Play

Exhibition at the Reg Vardy Gallery, Sunderland, UK
Work: Free Radio Linux, as part of the Art for Networks exhibition

Exhibition at Museum of European Photography/ Maison Europeenne de la Photographie, Paris, France
Work: listening_stations, as part of @rt Outsiders exhibition

Exhibition at the Physics Room, Christchurch, New Zealand
Work: data.spac.ereturn, as part of the Audible New Frontiers exhibition

Locative media Residency at K2, Karosta, Latvia
Work: Locative Media

Exhibition at Turnpike Galleries, Leigh, UK
Work: Free Radio Linux, as part of the Art for Networks exhibition

Exhibition at Fruitmarket Galleries, Edinburgh, UK
Work: Free Radio Linux, as part of the Art for Networks exhibition

Radio show on Resonance 104.4FM, London, UK
Work: r a d i o q u a l i a  on resonanceFM

Exhibition at the Generali Foundation, Vienna, Austria
Work: listening_stations as part of the Geography and the Politics of Mobility exhibition

Exhibition at Chapter, Cardiff, UK
Work: Free Radio Linux, as part of the Art for Networks exhibition

Performance & Broadcast, Ars Electronica, Linz Austria
Work: Radiotopia @ Ars Electronica

Radio Broadcasts on Austrian National Radio, Vienna, Austria
Work: i s o l

Exhibition at CCCB, Barcelona, Spain
Work: frequency clock – gallery installation – [sNr v.0.1]
Sonar 2001, Barcelona, Spain

Action & Broadcast, Ars Electronica, Linz, Austria
Work: Take Over Cultural Channel

Performance, Residency & Symposium at, Ventspils International Radio Astronomy Centre, Latvia
Work: Acoustic Space-Lab

Exhibition at Video Positive, Liverpool, UK
Work: Frequency Clock – gallery installation – [ vp00 v.0.0.3 ]

Workshop & Performance, Adelaide Festival of the Arts, Adelaide, Australia
Work: Closing the Loop 2000

Seminar & Performance at Lux Centre, London, UK
Work: Tuning the Net

Performance at the Stockton Festival, Stockton, UK
Work: transitions & undercurrents part of live-stock

Exhibition & Performance at OK Centrum, Ars Electronica, Linz, Austria
Work: pso.Net, as part of Sound Drifting

Exhibition at Experimental Art Foundation, Adelaide, Australia
Work: Frequency Clock – gallery installation – [ eaf v.0.0.2 ]

Exhibition at Experimental Art Foundation, Adelaide, Australia
Work: Illata

Exhibition at Contemporary Art Centre of South Australia, Adelaide, Australia
Work: e Q

Performance at LADA98 Festival, Rimini, Italy
Work: we are alive and well but terribly uncommunicative

Exhibition, Ars Electronica, Linz, Austria
Work: Frequency Clock – gallery installation – [ aec98 v.0.0.1 beta ]

Performance, Ars Electronica, Linz, Austria
Work: 56h LIVE!: Acoustic Space

Exhibition at Bregenz Festival, Bregenz, Austria
Work: gl^tch.bot

Performance and presentation at net.radio.days 98, Berlin, Germany
Work: self.e x t r a c t i n g.radio (.ser)

Online Project
Work: self.e x t r a c t i n g.radio (.ser)

Exhibition at the Machida City Museum of Graphic Arts, Tokyo, Japan
Work: The Qualia Dial

Exhibition at Fabrica New Media Art Institution, Italy
Work: Balance

more to do….

Streaming Suitcase

PliegOS

Re:mote

Low Res

Skint Stream

Open Source Streaming Alliance

Open Channels for Kosovo

self.extracting.radio

ovalmaschina

Gema

simpel

Building Book Production Platforms p4

The renderer

Note: this is an early version. It has been cleaned up some, but is still needing links and screenshots…. Apologies if the rawness offends you 🙂

This series is skipping around the toolchain, depending on what’s most in my mind at the moment. Today it’s file conversion, otherwise known as ‘rendering’. This is the process of converting one file type to another, for example, HTML-to-EPUB or Word-to-HTML, and so on.

It’s important to have file conversion in the book production world because we often want to convert the HTML to a book format – like book-formatted PDF, or EPUB, mobi and so on, or to import into a new document existing content contained in a file like MS Word.

Manual conversions

It is, of course, quite possible to do all your file conversion manually.

Should you wish to convert HTML into a nice book-formatted PDF, one possible strategy is to go out to InDesign or Scribus and lay it all out like our ancestors did as recently as 2014. Or, if you want to convert MS Word, for example, to HTML, you can just save it as HTML in Word… Yes, Word copies across a lot of formatting junk, but you can clean it up using purpose-built freely available software (such as HTMLTidy and CleanUp HTML), online services (like DirtyMarkup),or a handy app (such as Word HTML Cleaner)…

Manual conversion is not too bad a strategy, as long as it doesn’t take you too long, and it is often more efficient and faster than those convoluted hand-holding technical systems which promise to do it for you in one step. Despite the utopian promises made by automation… you often get better results doing the conversion manually.

I sometimes hear people in Book Sprints, for example, complain something to the tune of “why can’t I just click a button and import part of this paragraph from Wikipedia into the chapter, and then if the entry is updated in Wikipedia, I can just click the button again and it will be updated here”…

I try not to sigh too loudly when I hear this kind of ‘I have all the solutions!’ kind of ‘question’. Some day that may be feasible, but in the meantime, all the knowledge production platforms I have built have an OS-independent trans-format import mechanism which allows those handy keyboard shortcuts ‘control c’ and ‘control p’… sigh. Don’t knock copy and paste! It can get you a long way.

You can also build an EPUB by hand…

But, who really wants to do any of this? Isn’t it better to just push a button and taaadaaa! out pops the format of choice! (I have all the solutions! haha).

I think we can agree it is better if you are able to use a smart tool to convert your files, and the good news is that within certain parameters and for loads of use cases, this is possible. But don’t under-estimate the amount of tweaking for individual docs that might, at times (not always), be required.

Import and export are the same thing

The process of ‘importing’ a document is also sometimes known as ingestion. Before delving down into this, the first gotcha with file transformation is to avoid thinking about import and export as separate technical systems. That can, and has, caused a lot of extra work when building file conversion into a toolchain.

Both import and export are, actually, file conversion. The formats might differ, import might solely be Word-to-HTML in your system and the export HTML-to-EPUB. However, the process of file conversion has many needs that can be abstracted and applied to both of these cases. A quick example – file conversion is often processor and memory intensive. So effective management of these processes is quite important, and in addition, fallbacks for errors or fails need to be managed nicely. These two measures are required independent of the filetypes you are converting from or to. So don’t think about pipelining specific formats, try and identify as many requirements as possible for building just one file conversion system, not an import system plus an export system.

Ingestion

In importing documents to an HTML system, the big use case is MS Word. Converting from MS Word is a road full of potholes and gotchas. The first problem is that there is no single ‘MS Word’ file format, rather there are many many different file formats that all call themselves MS Word. So to initiate a transformation, you need to know what variety of MS Word you are dealing with.

Your life is made much easier if you can stipulate that your system requires one variety – .docx. If you do have to deal with other forms of Word, then it is possible to do transformations on the backend from miscellaneous Word file type X to .docx and then from .docx to HTML. Libreoffice, for example, offers binaries that do this in a ‘headless’ state (it can be executed from the command line without the need to fire up the GUI). However, the more transformations you undertake, the more errors in the conversion you are likely to introduce. Obviously, this then causes QA issues and will increase your workload per transform required.

Another real problem with MS Word versions before .docx, is that .docx is transparent, actually is just XML. So you can view what you are dealing with. Versions before this were horrible binaries – a big clump of ones and zeros – and after that a bunch of gunk. That same problem also exists when you use binaries like soffice (the Libreoffice binary for headless conversions) as it is also a big bucket of numbers. You can’t easily get your head into improving transformations with soffice unless you want to learn to etch code into your CPU with a protractor.

If you have to deal with MS Word at all, I recommend stipulating .docx as the accepted MS Word format. I am not a file type expert, far from it, but from people who do know a lot about file formats I know that .docx looks like it has been designed by a committee… and possibly, a committee whose members never spoke to each other. Additionally, Microsoft, being Microsoft, likes to bully people into doing things their way. .docx is a notable move away from that strategy, and does make it substantially easier to interoperate with other formats, however, there are some horrible gotchas like .docx having its own non-standard version of MathML. Yikes. So, life in the .docx lane is easier, but not necessarily as easy as it should be if we were all playing in the same sandbox like grownups.

I have tried many strategies for Word to HTML conversion. There are many open source solutions out there, but oddly, not as many good ones as you would hope. Recently I looked at these three rather closely:

  • Calibre’s Python based ebook converter script
  • OxGarage
  • soffice (Libreoffice)

There are others…I can’t even remember which ones I have looked at in detail over the years. I have trawled Sourceforge and Github and Gitorious and other places. But the web is enormous these days and maybe there is just the oh-so-perfect solution that I have missed. If you know it then please email it to me, I’ll be ever so grateful (only Open Source solutions please!).

These three are all good solutions, but at the end of the day, I like OxGarage. I won’t go into too much detail about all of them but a quick top-of-mind whys and why-nots would include:

  • Calibre’s scripts are awesome and extendable if you know Python, however they don’t support MS MathML to ‘real’ MathML conversions. That’s a show stopper for me.
  • On the good side, though, Calibre’s developer community is awesome, and they are heroes in this field and deserve support, so if you are a Python coder or dev shop then, by all means, please pitch in and help them improve their .docx to HTML transforms. The world will be a better place for it.
  • soffice does an ok job but it’s a black box, who knows what magic is inside? It tends to make really complex HTML and it is also really heavy on your poor hardware. I have used it a lot but I’m not that big a fan.
  • OxGarage…well…I love OxGarage, so I really recommend this option…

OxGarage was developed by a European Commission-funded project and then, as is common for these kinds of projects, it dried up and was left on a shelf. Along came Sebastian Rhatz, a guru of file transformation, big Open Source guy, and also a force behind the Text Encoding Initiative. Sebastian is also the head of Academic IT Sevices at Oxford University. The guy has credentials! Also, he’s a terribly nice and helpful guy. He has so much experience in this area I feel the trivialness of my questions about our .docx to HTML woes at PLOS… afraid he might absentmindedly swipe me out of the way like I was an inconsequential little midge.. but he’s such a nice chap, instead he invites midges out to lunch.

So, Sebastian picked up the Java code and added some better conversions. OxGarage is essentially a Java framework that manages multiple different types of conversions. You feed it and are fed from it by a simple web API. It doesn’t have the best error handling, but it does do a good job. The .docx to HTML conversion is multi-step. First, the .docx is converted to TEI – a very rich, complex markup, and then from TEI via XSL to HTML. That means that all you really need to worry about is tweaking the XSL to improve the transformation and that’s not too tricky. It could be argued that the TEI conversion is a redundant step. I think it is. But OxGarage works out of the box and does a pretty good job so we have adopted it for the project I am working on for PLOS, and we are happy with it. We have added some special (Open) Sauce but I’ll get to that later. We are using it and will shoot for more elegant solutions later (and we have designed a framework to make this an easy future path).

If you are looking for Word-to-HTML conversion tools, I recommend OxGarage. Im not saying it’s the optimal way to do things, but it will save you having to build another file conversion system from scratch, and from what I can tell from Sebastian, that would take considerable effort.

HTML to books

The other side of the tracks is the conversion of the HTML you have into a book file format. We live in a rather tangled semantic world when it comes to this part of the toolchain. Firstly, it’s hard to know what a book file format actually is these days… on a normal day, I would say a book file format is a file format that can display a human readable structured narrative. Yikes. That’s not particularly helpful… Let’s just say for now that a book file format is – EPUB, book formatted PDF, HTML, and Mobi.

So, transforming from HTML to HTML sounds pretty easy. It is! The question is really how do you want your book to appear on the web? Make that decision first, and then build it. Since you are starting with HTML this should be rather easy and could be done in any programming language.

The next easiest is EPUB. EPUB contains the content in HTML files stored in a zip file with the .epub suffix. That is also easy to create and, depending on your programming language, there are plenty of libraries to help you do this. So moving on…

Mobi. Ok.. mobi is a proprietary format and rather horrible. It contains some HTML, some DB stuff…  I don’t know…  a bit of bad magic, frogs legs… that kind of thing. My recommendation is to first create your EPUB and then use Calibre’s awesome ebook converter script to create the mobi on the backend. Actually, if you use this strategy, you get all the other Calibre output formats for free, including (groan) .docx if you need it. Honestly, go give those Calibre guys all your love, some dev time, and a bit of cash. They are making our world a whole lot easier.

Ok… the holy grail… people still like paper books, and paper books are printed from PDF. Paper these days is a post-digital artifact. So first you need that awkward sounding book-formatted PDF.

Here there are an array of options and then there is this very exciting world that can open to you if you are willing to live a little on the bleeding edge…. I’m referring to CSS Regions… but let’s come back to that.

First, I want to say I am disappointed that some ‘Open Source’ projects use proprietary code for HTML-to-PDF conversion. That includes Press Books and Wikipedia. Wikipedia is re-tooling their entire book-formatted-PDF conversion process to be based on LaTeX and that is an awesome decision. However, right now they use the proprietary PrinceML as does Press Books. I like both projects, but I get a little disheartened when projects with a shared need don’t put some effort into an Open Source solution for their toolchain.

All book production platforms that produce paper books need an HTML-to-PDF renderer to do the job. If it is closed source then I think it needs to be stated that the project is partially Open Source. I’m a stickler for this kind of stuff but also, I am saddened that adoption of proprietary components stops the effort to develop the Open Source solutions we need, while simultaneously enabling proprietary solutions to gain market dominance – which, if you follow the logic through, traps the effort to develop a competitive Open Source solutions in a vicious circle. I wish that more people would try, like the Wikimedia Foundation is trying, to break that cycle.

The browser as renderer

There is one huge Open Source hero in this game. Jacob Truelson. He created WKHTMLTOPDF when he was a university tutor because he wanted his students to be able to write in HTML and give him nicely formatted PDF for evaluation. So he grabbed a headless Webkit, added some QT magic, some tweaks, and made a command line application that converts HTML to book-formatted PDF. We used it in the early days of FLOSS Manuals and it is still one of the renderer choices in the Booktype file conversion suite (Objavi). It was particularly helpful when we needed to produce books in Farsi which contain right to left text. No HTML to PDF renderer supported this at the time except WKHTMLTOPDF because it was based on a browser engine that had RTL support built in.

Some years later WKHTMLTOPDF was floundering, mainly because Jacob was too busy, and I tried to help create a consortium around the project to find developers and finance. However I didn’t have the skills, and there was little interest. Thankfully the problem solved itself over time, and WKHTMLTOPDF is now a thriving project and very much in demand.

WKHTMLTOPDF really does a lot of cool stuff, but more than this, I firmly believe the approach is the right approach. The application uses a browser to render the PDF…that is a HUGE innovation and Jacob should be recognised for it. What this means is – if you are making your book in HTML in the browser, you have at your fingertips lots of really nice tools like CSS and JavaScript. So, for example, you can style your book with CSS or add javaScript to support the rendering of Math, or use typography JavaScripts to do cool stuff… When you render your book to PDF with a browser, you get all that stuff for free. So your HTML authoring environment and your rendering environment are essentially the same thing…  I can’t tell you how much that idea excites me. It is just crazy! This means that all those nice JavaScripts you used, and all that nice CSS which gave you really good looking content in the browser will give you the same results when rendered to PDF. This is the right way to do it and there is even more goodness to pile on, as this also means that your rendering environment is standards-based and open source…

Awesome. This is the future. And the future is actually even brighter for this approach than I have stated. If you are looking to create dynamic content – let’s say cool little interactive widgets based on the incredible tangle! Library – for ebooks (including web-based HTML) … if you use a browser to render the PDF you can actually render the first display state of the dynamic content in your PDF. So, if you make an interactive widget, in the paper book you will see the ‘frozen’ version, and in the ebook/HTML version you get the dynamic version – without having to change anything. I tested this a long time ago and I am itching to get my teeth into designing content production tools to do this.

So many things to do. You can get an idea how it works by visiting that Tangle link above… try the interactive widgets in the browser, and then just try printing to PDF using the browser… you can see the same interactive widgets you played with also print nicely in a ‘static’ state. That gets the principle across nicely.

So a browser-based renderer is the right approach, and Prince, which is, it must be pointed out, partly owned by Håkon Wium Lie, is trying to be a browser by any other name. It started with HTML and CSS to PDF conversion and now…oo!… they added Javascript… so…are they a browser? No? I think they are actually building a proprietary browser to be used solely as a rendering engine. It just sounds like a really bad idea to me. Why not drop that idea and contribute to an actual open source browser and use that. And those projects that use Prince, why not contribute to an effort to create browser-based renderers for the book world? It’s actually easier than you think. If you don’t want to put your hands into the innards of WebKit, then do some JavaScript and work with CSS Regions (see below).

This brings us to another part of the browser-as-renderer story, but first I think two other projects need calling out for thanks. Reportlab for a long time was one of the only command line book-formatted-PDF rendering solutions. It was proprietary but had a community license. That’s not all good news, but at least they had one foot in the Open Source camp. However, what really made Reportlab useful was Dirk Holtwick’s Pisa project that provided a layer on top of Reportab so you could convert HTML to book-formatted-PDF.

The bleeding edge

So, to the bleeding edge. CSS Regions is the future for browser-based PDF rendering of all kinds. Interestingly Håkon Wium Lie has said, in a very emphatic way, that CSS Regions is bad for the web…perhaps he means bad for the PrinceML business model? I’m not sure, I can only say he seemed to protest a little too much. As a result, Google pulled CSS regions out of Chrome. Argh.

However CSS Regions are supported in Safari, and in some older versions of Chrome and Chromium (which you can still find online if you snoop around). Additionally, Adobe has done some awesome work in this area (they were behind the original implementation of CSS Regions in WebKit – the browser engine that used to be behind Chrome and which is still used by Safari). Adobe built the CSS Regions polyfil – a javaScript that plays the same role as built-in CSS regions.

When CSS regions came online in early 2012, Remko Siemerink and I experimented with CSS Regions at an event at the Sandberg (Amsterdam) for producing book- formatted PDF. I’m really happy to see that one of these experiments is still online (NB this needs to be viewed in a browser supporting CSS Regions).

It was obviously the solution for pagination on the web, and once you can paginate in the browser, you can convert those web pages to PDF pages for printing. This was the step needed for a really flexible browser-based book-formatted-PDF rendering solution. It must be pointed out however, that it’s not just a good solution for books… at BookSprints.net we use CSS Regions to create a nicely formatted and paginated form in the browser to fill out client details. Then we print it out to PDF and send it…

Adobe is on to this stuff. They seem to believe that the browser is the ‘design surface’ of the future. Which seems to be why they are putting so much effort into CSS Regions. Im not a terribly big fan of InDesign and proprietary Adobe strategies and products, but credit where credit is due. Without Adobe CSS Regions ^^^ would just be an idea, and they have done it all under open source licenses (according to Alan Stearns from Adobe, the Microsoft and IE teams also contributed to this quite substantially).

At the time CSS Regions were inaugurated, I was in charge of a small team building Booktype in Berlin, and we followed on from Remko’s work, grabbed CSS Regions, and experimented with a JavaScript book renderer. In late 2012, book.js was born (it was a small team but I was lucky enough to be able to dedicate one of my team, Johannes Wilm, to the task) and it’s a JavaScript that leverages CSS Regions to create paginated content in the browser, complete with a table of contents, headers, footers, left-right margin control, front matter, title pages…etc… we have also experimented with adding contenteditable to the mix so you can create paginated content, tweak it by editing it directly in the browser, and outputting to PDF. It works pretty well and I have used it to produce 40 or 50 books, maybe more. The Fiduswriter team has since forked the code to pagination.js which I haven’t looked at too closely yet as I’m quite happy with the job book.js does.

CSS Regions is the way to go. It means you can see the book in the browser and then print to PDF and get the exact same results. It needs some CSS wizardry to get it right, but when you get it right, it just works. Additionally, you can compile a browser in a headless state and run it on the command line if you want to render the book on the backend.

Wrapping it all up

There is one part of this story left to be told. If you are going to go down this path, I thoroughly recommend you create an architecture that will manage all these conversion processes and which is relatively agnostic to what is coming in and going out. For Booktype, Douglas Bagnall and Luka Frelih built the original Objavi, which is a Python based standalone system that accepts a specially formatted zip file (booki.zip) and outputs whatever format you need. It manages this by an API, and it serves Booktype pretty well. Sourcefabric still maintains it and it has evolved to Objavi 2.

However, I don’t think it’s the optimal approach. There are many things to improve with Objavi, possibly the most important is that EPUB should be the file format accepted, and then after the conversion process takes place EPUB should be returned to the book production platform with the assets wrapped up inside. If you can do this, you have a standards-based format for conversion transactions, and then any project that wants to can use it. More on this in another post. Enough to say that the team at PLOS are building exactly this and adding on some other very interesting things to make ‘configurable pipelines’ that might take format X though an initial conversion, through a clean up process, and then a text mining process, stash all the metadata in the EPUB and return it to the platform. But that’s a story for another day…

Google Summer of Code Book Binding Party

A few days ago, I facilitated the Google Summer of Code Book Sprint. We had already written one book last year in a 2-day sprint, so this year we updated that book and added a second. ‘Flip bits not burgers’ (the student guide) was written in just two days by a great team of experienced GSoC mentors. After writing the book in Booki, we output the text to the US 1/2 letter format (8.5 inches x 5.5 inches) which is the closest to the European A5. The book-formatted PDF produced by Objavi (the Booki publishing engine) looked fantastic so we printed the interior and I designed a cover in Inkscape (http://inkscape.org/) and printed the colour covers. We then cut all the content and had a binding party!

binding-copy

Google Summer of Code book binding party!

To bind, we used the Fastback 9 and the results looked fantastic. It was really good to write the book and then print and bind the book ourselves immediately after.

binding2-copy

Mentor & Org Admin Guide (right) and Students Guide.

The interior looked pretty cool too.

binding3-copy

Interior produced by Objavi in about 2 minutes.

Print on Demand vs Demanding Printers

I have been experiencing quite a strange phenomenon recently. On several occasions, I have found myself looking for printers that can print perfect bound books quickly. A ‘perfect bound’ book is a book that is normally called a ‘paperback’  – black and white interior colour cover, and a nice thick one piece cover that tightly hugs the outside of the book and is creased and folded along the spine.

print_on_demand_booksPerfect Bound books printed in less than 20 hours

I have needed these services after a Book Sprint – typically I have spent 5 days in a room with half a dozen others and we have written a book of 300 pages or so. We output the content to book-formatted PDF with Objavi, and next, to make it a real party, we want to see the book the same day we finished it, or the next morning. It is entirely possible to do this, and I have done it many times. However, the one thing that might catch you out is actually finding the right type of printer that can make perfect bound books fast. This is not easy, and sometimes is made harder if you are in a non-English speaking country as the English term ‘perfect bound’ does not easily translate.

What I have found, is that most large cities have these services. In Berlin, for example, there is a service about 5 blocks away from my house. In Paris, you need to travel out to the suburbs to find a service but there is one. In Palo Alto, Kinkos does it (but doesn’t do it well)…etc….

While these services are relatively common, what I have found, time and time again, is that these services are very hard to find. The first issue is that they have no standard way of marketing their services. It is sometimes advertised as ‘print on demand’, sometimes ‘books on demand’ and sometimes they just don’t let people know they have these services until you ask. Hence trying to find a business that does this via a search engine, a phone book, or asking a local, just gets you nowhere. You have to call every printer one by one, carefully explaining exactly what you want. Sometimes this is also difficult since the operators might not be printers and so they don’t actually know the terminology, and I have found myself trying to explain what ‘perfect binding’ is to a ‘printer’.

The other issue, and this is the one that I find strange and has tripped me up so many times, is that often the locals – printers and non-printers alike – do not think this kind of service exists at all. That is, they think its impossible. This frustrates me the most.

Essentially there are two typical responses from printers that do not provide this kind of service. The first is from your typical ‘copy shop’ – they will tell you they provide these services and then, when you turn up to look at the samples, you find they are talking about spiral or tape binding. Ugh. After explaining this is not ‘perfect binding’ the normal response is a blank stare and a comment that ‘it is not possible’ and furthermore, if they acknowledge that maybe it is possible, the copy shop assistants, not usually knowing the printing industry very well, will have no idea who might be able to do this.

The next kind of response comes from your traditional offset printer. They will tell you they can make a book but you have to get 200 done, it will take a week, and it will cost you a lot per book and expensive set-up costs. When explained that this is not what you want, they will understand what perfect binding is, and they do know the local print industry, but they will not think doing this is possible or have any idea who might be able to give more information about where to find such a service.

I have been through this process many times. My advice is – it can be done. You can find, in most large cities, printers that will print a book in hours and print it cheaply. Recently in Paris, we had 50 books (300 pages) printed for 6 Euros each, no setup costs, and delivered in less than 20 hours. It could have been faster if we had less printed. Often 1 book can be done ‘on the spot’. So don’t give up. It’s perfectly possible to get the job done: the hardest part is finding the people who can do it…

 

Collaborative workflows in online book production – some case studies

“Collaboration on a book is the ultimate unnatural act.” 
—Tom Clancy
One of the most obvious opportunities open to online  book production is collaboration. Of course, collaborative writing actually has a somewhat (unfairly) tainted name. During the first wave of wiki-mania, Penguin books conducted an experiment called A Million Penguins1, a collaborative writing project using a wiki. By all accounts, it was more successful as a social experiment than a literary experiment. I think most people think of this kind of thing when they think about collaborative writing. It's an interesting experiment, the thinking goes, but possibly it is not able to produce the same quality as a single-authored work.

However, let’s not forget that ALL books are produced collaboratively. Books generally carry the name of a single author but this is because the publishing industry trades on this. Publishing is a star system and its bottom line relies on it. It is better for a publisher to build up one star than distribute the glory over the 2,5, or 10 who were actually involved in producing the book. As a general rule acknowledging collaborative production is not good for business.

Rather than deny collaboration occurs, it is better to consider whether the character of the collaboration is weak or strong.  Borrowing from a list of continuum sets outlined for collaboration in the book Collaborative Futures2  we could characterise it something like this:

  1. Weak – A single writer completes a work and secondary collaborators discuss or change elements with little or no interaction. For example, a friend reads and discusses elements or a proofreader is commissioned to clean the work up. In the case of the proofreader, little or no interaction occurs between the original creator and the proofreader although they are both aware of the proof reader’s role and changes in the text. The text is monolithic and attribution is solely to ‘the author’. An example would be any Tom Clancy work.
  2. Stronger – A single writer works with an editor, colleague, family member or friend to shape the text throughout the writing process. It is in part a form of mentor – writer relationship with the boundaries negotiated in a fluent and ongoing nature. The collaborator will make direct changes as challenges and suggestions. The text is monolithic but possibly with shared notes, and attribution is to ‘the author’ with thanks  in an additional credit note to those that helped. This is a very typical methodology for publishers but also many works embrace this process informally. Mary Shelley’s Frankenstein is an example where many have argued that Mary Shelley formed a collaboration like this with her husband Percy Shelly.
  3. Strong – A multi-authored work where multiple collaborators share various levels of authority to act on the text in a highly modular and seemingly autonomous fashion. Although there is something of an over-reliance on the Wikipedia as an example, its unusually evolved structure makes it a salient case. Collaboration is remote but a coordinating and shared goal is clear: construction of an encyclopedia capable of superseding one of the classical reference books of history. The highly modular format affords endless scope for self-selected involvement on subjects of a user’s choice. Ease of amendment combined with preservation of previous versions (the key qualities of wikis in general) enable both highly granular levels of participation and an effective self-defense mechanism against destructive users who defect from the goal. Attribution is shared.
  4. Intense – A multi-authored work where the collaborators decide on the scope and character of the book in close and intense discourse throughout the production process. It is generally a very egalitarian environment and permission is not sought or needed to change a colleague’s work. FLOSS Manuals, originally established to produce documentation for free software projects, is a good example. Their method usually involves the assembly of a core group of collaborators who meet face- to-face for a number of days and produce a book during their time together. Composition generally takes place on an online collective writing platform, integrating wiki-like version history and a chat channel. In addition to those physically present, remote participation is solicited. It is necessary to come to an agreed basic understanding between collaborators through discussion of the scope and purpose of the book. Once underway both content and structure are continually edited, discussed and revised. The text is modular with granularity on the chapter level. Attribution is shared and often not as important as other forms of collaboration.

Producing books online obviously opens up some very interesting possibilities for collaboration. First, unlike a typical writer’s room, the net is a public space. That multiplies the possibility of making connections and working with people you may not know. It also means that you could box yourself in and open the door just to those you want to let in. The point is that you have the choice.

In addition to this continuum, there are open and closed collaborations. Open collaboration is an open door policy where anyone can come in and participate. A closed collaboration is where the boundaries of participation are set by social or technical means. Open and closed is a continuum characterised by the strong or weak porous nature of the boundaries. Closed collaboration is the default for the production of almost all books at the moment but some of the most amazing results can come from opening yourself up to open collaboration. My experiences working 5 years like this with a repository of 300 books and 4000 collaborators can recount many stories regarding this as the repository is completely open. Anyone can register and edit any book. As a result of these experiences, I find the case for ‘open collaboration’ extremely compelling. Interestingly, however, the more intensive the collaboration is the more difficult it is to sustain openness. New contributors may have missed formative discussions regarding the book and struggle to find a ‘way in’ to the content, additionally, new contributors may find it hard to enter the close-knit social fabric that is created as people work intensely together over time.

The following are two examples of collaborative workflows enabled by online book production. They investigate different points along the collaborative continuum. The first example is from James Simmons. James wrote several books online in a manner he calls a ‘Book Slog’ or ‘collaborating without co-authors’ – you might think of it as ‘the normal way’ to make books. The second example is of accelerated book production using a collaborative process known as a Book Sprint.

The normal way…

From the words of James Simmons:

A “Book Slog” is pretty much the normal way of writing a book. It is what most publishers would nail (attribute) to a single author. The long road to producing a book.  For example: The book will, of necessity, take more than a week to write.  More than likely it will take months, and will involve much research.  The main author will end up knowing much more after finishing the book than he did when he began it. The book will have one main author, who will do most of the actual writing. The book may or may not have other contributors.The contributions of others may be informal. Other contributors will not be as highly motivated as the main author, or may have their own motivations that are not the same as the main author.The contributors will likely never meet face to face.

The question is, does online production have anything to offer the Slogger? Based on my own experiences, I would have to say it does. I used Booki (now Booktype) for my books. The main reason to use Booki rather than a word processor to write a book is to effectively collaborate with other authors.  I have completed two books this way (and the Spanish translation of my first FLOSS Manual would definitely qualify as a third), so my opinions on this might be worth something.

Some might not think of these books as a collaborative effort, since I wrote every word, but in a very real sense they are collaborative works. I got lots of feedback from other developers, help in debugging my examples, help resolving problems with the test environments, and many useful suggestions. Writing the book on the web made that kind of collaboration much easier.

There were a couple of people who offered to write chapters, but this did not come to pass. In the end, this didn’t matter; the books ended up doing what they needed to do.

After the first book was published, there was interest in creating a Spanish version. Some of the most successful OLPC projects have been in South America, so I definitely wanted there to be a Spanish version.  Unfortunately, I don’t speak any Spanish, so I didn’t feel qualified to do it. After the translation project got set up, a couple of people got accounts and looked over the book, and one of them translated a few paragraphs. Several of the people who had offered to help were concerned that they did not have the technical knowledge to translate the book, and for several days it looked like nobody was going to work on it.

A friend suggested using Google translate to create a base translation that native speakers could correct. I ended up using Babel Fish instead because the HTML generated by Google Translate had a lot of extra stuff in it like JavaScript and the original English text being translated. After I started doing this, a retired teacher who was fluent in Spanish started to correct the text, and I went through it and untranslated things that should not be translated, like code examples. It really needed native speakers to get it into shape.  The retired teacher sent out an email on some lists explaining that we had a translation going that needed to be corrected. After that, several native speakers got accounts on the site and started to correct the text.

What I learned from this, is that starting a book from nothing is intimidating. However, once the book reaches a critical mass and there is no doubt that there will be a finished book, you’ll find that getting help and feedback is easier, almost inevitable.

The best motivation to collaborate on writing a book is a desire for the book to exist. To quote Antoine de Saint-Exupery:

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea”

If you can sell people on the idea of the book, you’ll get collaborators. That’s another reason you may have to write a substantial chunk of the book before collaborators show up. A partial book is easier to sell than an idea for a book.

With the book “E-book Enlightenment,” I collaborated with some people from an organization in Oregon called the Rural Design Collective. This is a group that has done work for both the Internet Archive and the One Laptop Per Child project. They have a summer mentoring program where talented students get involved with an Internet project and learn skills that may lead to a future career.

When I announced that Make Your Own Sugar Activities! was finished, I got an email from Rebecca Malamud of the RDC congratulating me. I told her about my plans for a new book and asked if she’d like to contribute.

At that point, the RDC was contemplating what to do for their summer mentoring program and they decided that working on my book might be just what they were looking for.

We all wanted the book to exist, but for different reasons. The RDC is focused on training young people to create websites, and so they chose to focus on the graphic design of the book more than the content.

The RDC found a talented young artist who did some terrific cover and interior illustrations (the small ones at the top of each chapter). The cover illustration that everyone liked didn’t really go with the title I had proposed, so I ended up changing the title.  (The same artist also did new cover art for the printed Make Your Own Sugar Activities!) Another of their mentees created stylesheets which they used to create a really beautiful bound and printed edition of the book.

In addition to the RDC’s work, I also got much help and encouragement from the forums of DIY Book Scanning and Distributed Proofreaders. Again, this is not collaboration in the way the word is normally used, but it was a vital contribution to the book. I would post a link to the book on the FLOSS Manuals website and ask for comments. The comments I got often contained valuable information and suggestions.

So, in summary, I’d say that online production is a good way to collaborate on writing a book!

Book Sprints

A more radical action for online book production is the Book Sprint3.

A Book Sprint is a facilitated process that brings together a group of people to produce a book in 3-5 days (although it has been done in shorter time). While the group meet in person, the books are produced collaboratively using networked (online) end-to-end book production tools. Often remote participants also join in. Usually, there is no pre-production and the group is guided by a facilitator from zero to published book. The books produced are high-quality content and are made available immediately at the end of the sprint in printed (using print-on-demand services) and e-book formats. Book Sprints produce great books and they are a great community and team building process.

The quality of these books is exceptional, for example, Free Software Foundation Board Member Benjamin Mako Hill said of the 280 page Introduction to the Command Line manual produced in a two-day Book Sprint:

“I have written basic introductions to the command line in three different technical books on GNU/Linux and read dozens of others. FLOSS Manual’s Introduction to the Command Line is at least as clear, complete, and accurate as any I’ve read or written. But while there are countless correct reference works on the subject, FLOSS’s book speaks to an audience of absolute beginners more effectively, and is ultimately more useful, than any other I have seen.”

Book Sprints offer an exciting and fun process to work with others to make that book you always felt the world needed. It is a fast process – zero to book in 5 days. Seem impossible? It’s not, its very possible, fun, and extremely rewarding in terms of output (a book!) and the team building that occurs during the process.

There are three common reasons to do Book Sprints:

  1. Producing a book that will be ready at the end of the Sprint drives the process and helps to justify the effort.
  2. Producing knowledge in a short period of time forces the participants to master the issues related to their subject. They will work intensely on content together, share and reshape their understanding of a collective question.
  3. Reinforcing or creating social links. Mobilizing a community to produce a book or text forges and solidifies a sense of belonging among participants.

As a result, I have experimented a lot with this format. To understand the many facets of collaboration in this process let’s look at the second case study – Collaborative Futures.

This book was first written over 5 days (Jan 18-22, 2010) during a Book Sprint in Berlin. 7 people (5 writers, 1 programmer and 1 facilitator) gathered to collaborate and produce a book in 5 days with no prior preparation and with the only guiding light being the title ‘Collaborative Futures’. These collaborators were: Mushon Zer-Aviv, Michael Mandiberg, Mike Linksvayer, Marta Peirano, Alan Toner, Aleksandar Erkalovic (programmer) and Adam Hyde (facilitator).

The event was part of the 2010 Transmediale Festival . 200 copies were printed the same week through a local print on demand service and distributed at the festival in Berlin. 100 copies were printed in New York later that month.

The book was revised, partially rewritten, and added to over three days in June 2010 during a second book sprint in New York, NY, at the Eyebeam Center for Art & Technology as part of the show Re:Group Beyond Models of Consensus and presented in conjunction with Not An Alternative and Upgrade NYC.

developed_collabfutures

Collaborative Futures – Second Edition cover by Galia Offri

Day one of the first sprint consisted of presentations and discussions.

During this first day we relied heavily on traditional ‘unconference’ technologies—namely colored sticky notes. With reference to unconferences we always need to tip the hat to Allen Gunn and Aspiration for their inspirational execution of this format. We took many ideas from Aspiration’s Unconferences during the process of this sprint and we also brought much of what had been learned from previous Book Sprints to the table.

First, before the introductions, we each wrote as many notes as we could about what we thought this book was going to be about. The list consists of the following:

  • When Collaboration Breaks.
  • Collaboration (super) Models.
  • Plausible near- and long-term development of collaboration tech, methods, etc. Social impact of the same. How social impact can be made positive. Dangers to look out for.
  • Licenses cannot go two ways.
  • Incriminating Collaborations.
  • In the future, much of what is valuable will be made by communities. What type of thing will they be? What rules will they have for participation? What can the social political consequences be?
  • Sharing vs Collaboration.
  • How to reconstruct and reassemble publishing?
  • Collaboration and its relationship to FLOSS and GIT communities.
  • What is collaboration? How does it differ from cooperation?
  • What is the role of ego in collaboration?
  • Attribution can kill collaboration as attribution = ownership.
  • Sublimation of authorship and ego.
  • Models of collaboration. Historical framework of collaboration. Influence of technology enabling collaboration.
  • Successful free culture economic models.

Then each participant presented who they were and their ideas and projects as they are related to free culture, free software, and collaboration. The process was open to discussion and everyone was encouraged to write as many points, questions, statements, on sticky notes and put them on the wall. During this first day we wrote about 100 sticky notes with short statements like:

  • “Art vs Collaboration”
  • “Free Culture does not require maintenance”
  • “Transparent premises”
  • “Autonomy: better term than free/open?”
  • “Centralized silos vs community”
  • “Free Culture posturing”

…and other cryptic references to the thoughts of the day. We stuck these notes on a wall and after all of the presentations (and dinner) we grouped them under titles that seemed to act as appropriate meta tags. We then drew from these groups the 6 major themes. We finished at midnight.

Day two—10.00 kick off and we simply each chose a sticky note from one of the major themes and started writing. It was important for us to just ‘get in the flow’ and hence we wrote for the rest of the day until dinner. Then we went to the Turkish markets for burek, coffee and fresh pomegranates.

The rest of the evening we re-aligned the index, smoothed it out, and identified a more linear structure. We finished up at about 23.00.

Day three—At 10.00 we started with a brief recap of the new index structure and then we also welcomed two new collaborators in the real-space: Mirko Lindner and Michelle Thorne. Later in the day, when Booki had been debugged a lot by Aco, we welcomed our first remote collaborator, Sophie Kampfrath. Then we wrote, and wrote a bit more. At the end of the day we restructured the first two sections, did a word count (17,000 words) and made sushi.

After sushi, we argued about attribution and almost finished the first two sections. Closing time around midnight.

Day four—A late start (11.00) and we are also joined by Ela Kagel, one of the curators from Transmediale. Ela presented about herself and Transmediale and then we discussed possible ways Ela could contribute and we also discussed the larger structure of the book. Later Sophie joined us in real space to help edit and also Jon Cohrs came at dinner time to see how he could contribute. Word count at sleep time (22.00): 27,000.

Day five—The last day. We arrived at 10.00 and discussed the structure. Andrea Goetzke and Jon Cohrs joined us. We identified areas to be addressed, slightly altered the order of chapters, addressed the (now non-existent) processes section, and forged ahead. We finished at 2200 on the button. Objavi, the publishing engine for Booktype, generated a book-formatted PDF in 2 minutes. Done. Word count ~33,000.

Some months later the book was ‘re-sprinted’ in New York with another group of people. The following contains excerpts from the experiences and voices of those involved:

Over the course of the second Book Sprint, we often paused to reflect on the fact that editing and altering an existing book (one originally written five months prior by a mostly different group of people) is a completely different challenge than the one tackled by the original sprinters. While the first author group began with nothing but two words -Collaborative Futures- words that could not be changed but were chosen to inspire. This second time we started with 33,000 words that we needed to read, understand, interpret, position ourselves in relationship to, edit, transform, replace, expand upon, and refine.

Coming to a book that was already written, the second group’s ability to intervene in the text was clearly constrained. The book had a logic of its own, one relatively foreign to the new authors. We grappled with it, argued with it, chipped at it, and then began to add bits of ourselves. On the first day, the new authors spent hours conversing with some of the original team. This continued on the second day, with collaborators challenging the original text and arguing with the new contributions

If this book is a conversation, then reading it could be described as entering a particular state of this exchange of thoughts and ideas. Audience might be a word, a possibility and potential to describe this readership; an audience as in a performance setting where the script is rather loose and does not aim for a clear and definite ending. (It is open-ended by nature); an audience that shares a certain moment in the process from a variable distance. The actual book certainly indicates a precise moment, thereby it IS also a document, manifesting some kind of history in/of open source and counter-movements, media environments, active sites, less active sites, interpassivity (Robert Pfaller), residues of thought, semi-public space; history of knowledge assemblages (writers talked about an endless stitching over…) and formations of conversations.

The book as it is processed in a Sprint, is a statement about and of time. The reader or audience will probably encounter the book not as a “speedy material”. Imaginary Readers, Imaginary Audience. We came to recognize, however, that the point was not to change the book so that it reflected our personal perspectives (whoever we are), but to collaborate with people who each have their own site of practice, ideology, speech, tools, agency. In service of a larger aim, none of us deleted the original text and replaced it to reflect our distinct point of view. Instead, we came to conceive of Collaborative Futures as a conversation. Since the text is designed to be malleable and modifiable, it aims to be an ongoing one. That said, at some point this iteration of the conversation has to stop if a book is to be generated and printed. A book can contain a documented conversation, but can it be a dynamic conversation? Or does the form we have chosen demand it become static and monolithic?

In the end, despite our differences, we agreed to contribute to the common cause, to become part of the multi-headed author. Whether that is a challenge to the book or a surrendering to it, remains unclear.

  1. http://thepenguinblog.typepad.com/the_penguin_blog/2007/03/a_million_pengu.html^
  2. http://www.booki.cc/collaborativefutures/continuum/^
  3. http://www.booksprints.net^